// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D Rectangle { width: 400 height: 400 color: "black" View3D { anchors.fill: parent PerspectiveCamera { id: cam position: Qt.vector3d(50, 50, 150) } DirectionalLight { rotation: Quaternion.fromEulerAngles(-30, -70, 0) ambientColor: Qt.rgba(0.8, 0.8, 0.8, 1.0); } environment: SceneEnvironment { probeExposure: 7.5 } Texture { id: lightprobe_texture source: "maps/OpenfootageNET_Gerlos-512.hdr" mappingMode: Texture.LightProbe tilingModeHorizontal: Texture.ClampToEdge } Model { id: no_ibl position: Qt.vector3d(0, 100, -100) source: "#Sphere" materials: [ PrincipledMaterial { baseColor: "#ffd777" metalness: 0.7 roughness: 0.3 specularAmount: 0.2 specularTint: 0.0 opacity: 1.0 lighting: DefaultMaterial.FragmentLighting } ] } Model { id: local_lightprobe position: Qt.vector3d(100, 100, -100) source: "#Sphere" materials: [ PrincipledMaterial { baseColor: "#e7e7f7" metalness: 1.0 roughness: 0.3 specularAmount: 0.2 specularTint: 0.0 opacity: 1.0 lighting: DefaultMaterial.FragmentLighting lightProbe: lightprobe_texture } ] } Model { id: specular_reflection_map position: Qt.vector3d(100, 0, -100) source: "#Sphere" materials: [ DefaultMaterial { diffuseColor: "red" lighting: DefaultMaterial.FragmentLighting specularReflectionMap: lightprobe_texture } ] } } }