// Copyright (C) 2022 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D import QtQuick3D.Particles3D import QtQuick.Timeline Item { id: mainWindow property real systemtime: 0 width: 400 height: 400 Timeline { id: timeline enabled: true startFrame: 0 endFrame: 120 animations: [ TimelineAnimation { id: timelineAnimation running: true duration: 2000 from: timeline.currentFrame to: 120 } ] keyframeGroups: [ KeyframeGroup { target: mainWindow property: "systemtime" Keyframe { frame: 0; value: 0 } Keyframe { frame: 120; value: 2000 } } ] } View3D { id: view3D anchors.fill: parent environment: SceneEnvironment { clearColor: "#202020" backgroundMode: SceneEnvironment.Color antialiasingMode: SceneEnvironment.MSAA antialiasingQuality: SceneEnvironment.High } PerspectiveCamera { id: camera position.z: 700 } PointLight { position: Qt.vector3d(0, 400, 300) brightness: 10 ambientColor: Qt.rgba(0.1, 0.1, 0.1, 1.0) } Component { id: particleComponent Model { source: "#Cube" scale: Qt.vector3d(0.2, 0.2, 0.2) materials: DefaultMaterial { } } } component CustomParticleSystem: ParticleSystem3D { id: psystem useRandomSeed: false running: false time: systemtime // Particles ModelParticle3D { id: particleModel delegate: particleComponent maxAmount: 80 color: "#ffffff" } SpriteParticle3D { id: particleSprite sprite: Texture { source: "images/sphere.png" } maxAmount: 80 color: "#ffffff" billboard: true particleScale: 50.0 } ParticleEmitter3D { id: emitter1 particle: particleModel position: Qt.vector3d(0, 10, 0) particleScale: 0.2 particleEndScale: 1.5 particleRotationVariation: Qt.vector3d(180, 180, 180) velocity: VectorDirection3D { direction: Qt.vector3d(0, 150, 0) directionVariation: Qt.vector3d(20, 0, 20) } lifeSpan: 3000 emitRate: 20 } ParticleEmitter3D { id: emitter2 particle: particleSprite position: Qt.vector3d(0, 10, 0) particleScale: 0.2 particleEndScale: 1.5 velocity: VectorDirection3D { direction: Qt.vector3d(0, -150, 0) directionVariation: Qt.vector3d(20, 0, 20) } lifeSpan: 3000 emitRate: 20 } } CustomParticleSystem { x: -300 opacity: 1.0 } CustomParticleSystem { x: -100 opacity: 0.66 } CustomParticleSystem { x: 100 opacity: 0.33 } CustomParticleSystem { x: 300 opacity: 0.0 } } }