// Copyright (C) 2025 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D import QtQuick3D.Particles3D Item { width: 1024 height: 600 id: mainWindow property real systemtime: 0 property real fontSize: 14 Text { x : mainWindow.width / 4 text: "Normal" font.pixelSize: mainWindow.fontSize color: "black" } Text { id: textbox x : 3 * mainWindow.width / 4 text: "Reversed" font.pixelSize: mainWindow.fontSize color: "black" } component ParticleSystem : ParticleSystem3D { id: psystem property bool reversedSystem useRandomSeed: false running: false startTime: 2000 Model { source: "#Rectangle" position: Qt.vector3d(0, -100, 0) materials: [DefaultMaterial { diffuseColor: "white" lighting: DefaultMaterial.NoLighting } ] } SpriteParticle3D { id: sprites color: "red" particleScale: 10.0 maxAmount: 200 } ParticleEmitter3D { id: emitter position: Qt.vector3d(0, -50, 0) system: psystem particle: sprites reversed: reversedSystem emitRate: 5 lifeSpan: 3000 } Gravity3D { } } View3D { anchors.topMargin: textbox.height anchors.fill: parent environment: SceneEnvironment { clearColor: "#101010" backgroundMode: SceneEnvironment.Color antialiasingMode: SceneEnvironment.MSAA antialiasingQuality: SceneEnvironment.VeryHigh } PerspectiveCamera { id: camera position: Qt.vector3d(-250, 100, 500) clipFar: 2000 } ParticleSystem { position: Qt.vector3d(-500, 300, 0) } ParticleSystem { position: Qt.vector3d(50, 300, 0) reversedSystem: true } } }