// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D Rectangle { width: 400 height: 400 color: "lightgray" View3D { anchors.fill: parent camera: camera renderMode: View3D.Offscreen OrthographicCamera { id: camera z: 500 } DirectionalLight { id: dirLight1 eulerRotation.y: 60 ambientColor: Qt.rgba(0.5, 0.5, 0.5, 1.0); } Texture { id: tex_rgba source: "../shared/maps/rgba.png" } Texture { id: tex_photo source: "../shared/maps/oulu_2.jpeg" } Model { source: "#Rectangle" materials: [ DefaultMaterial { lighting: DefaultMaterial.NoLighting diffuseMap: Texture { source: "../shared/maps/checkers1.png" tilingModeHorizontal: Texture.Repeat tilingModeVertical: Texture.Repeat scaleU: 100 scaleV: 100 } } ] z: -500 scale: Qt.vector3d(10, 10, 1) } Node { id: row1 // Row 1 - opacity Model { source: "#Cube" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(-125, 125, 0) eulerRotation.y: 60 materials: [ PrincipledMaterial { baseColorMap: tex_rgba metalness: 0 opacity: .5 } ] } Model { source: "#Cube" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(0, 125, 0) eulerRotation.y: 60 materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 opacityMap: tex_rgba } ] } Model { source: "#Cube" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(125, 125, 0) eulerRotation.y: 60 materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 opacity: .5 opacityMap: tex_rgba } ] } } Node { id: row2 // Row 2 - emissive Model { source: "#Cube" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(-125, 0, 0) eulerRotation.y: 60 materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 emissiveFactor: Qt.vector3d(0.0, 1.0, 0.0) // green } ] } Model { source: "#Cube" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(0, 0, 0) eulerRotation.y: 60 materials: [ PrincipledMaterial { baseColorMap: tex_rgba metalness: 0 emissiveFactor: Qt.vector3d(0.0, 1.0, 0.0) // green } ] } Model { source: "#Cube" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(125, 0, 0) eulerRotation.y: 60 materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 emissiveFactor: Qt.vector3d(1.0, 1.0, 0.0) // yellow emissiveMap: tex_rgba } ] } } // Row 3 - specular tint Model { source: "#Sphere" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(-125, -125, 0) materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 roughness: 1 specularAmount: .7 specularTint: 0 } ] } Model { source: "#Sphere" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(0, -125, 0) materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 roughness: 1 specularAmount: .7 specularTint: .5 } ] } Model { source: "#Sphere" scale: Qt.vector3d(0.8, 0.8, 0.8) position: Qt.vector3d(125, -125, 0) materials: [ PrincipledMaterial { baseColor: "#4080A0" metalness: 0 roughness: 1 specularAmount: .7 specularTint: 1 } ] } } }