// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D Item { width: 480 height: 480 // Rectangles below and above View3D items Rectangle { z: 1 width: 200 height: 200 anchors.centerIn: parent color: "#808080" } Rectangle { z: 10 width: 150 height: 150 anchors.centerIn: parent color: "#606060" } Node { id: sceneRoot PerspectiveCamera { position: Qt.vector3d(0, 0, 350) } DirectionalLight { } Model { source: "#Cube" scale: Qt.vector3d(2,2,2) materials: DefaultMaterial { diffuseColor: "green" } eulerRotation: Qt.vector3d(45, 45, 45) } } View3D { z: 2 anchors.left: parent.left anchors.top: parent.top anchors.margins: 20 width: 200 height: 200 environment: SceneEnvironment { backgroundMode: SceneEnvironment.Color clearColor: "red" } renderMode: View3D.Offscreen importScene: sceneRoot Node { z: 220 Text { font.pixelSize: 22 text: "Offscreen" } } } View3D { z: 3 anchors.right: parent.right anchors.top: parent.top anchors.margins: 20 width: 200 height: 200 environment: SceneEnvironment { backgroundMode: SceneEnvironment.Transparent } renderMode: View3D.Inline importScene: sceneRoot Node { z: 220 Text { font.pixelSize: 22 text: "Inline" } } } View3D { z: 4 anchors.left: parent.left anchors.bottom: parent.bottom anchors.margins: 20 width: 200 height: 200 // Must match the window's default clear color (white). Only here for // Qt 5 compatibility. Not effective in Qt 6! environment: SceneEnvironment { backgroundMode: SceneEnvironment.Color clearColor: "white" } renderMode: View3D.Underlay importScene: sceneRoot Node { z: 220 Text { font.pixelSize: 22 text: "Underlay" } } } View3D { z: 5 anchors.right: parent.right anchors.bottom: parent.bottom anchors.margins: 20 width: 200 height: 200 environment: SceneEnvironment { backgroundMode: SceneEnvironment.Transparent } renderMode: View3D.Overlay importScene: sceneRoot Node { z: 220 Text { font.pixelSize: 22 text: "Overlay" } } } }