// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D Node { property vector3d qmlxr_originPosition: Qt.vector3d(0, 200, 300) property vector3d qmlxr_originRotation: Qt.vector3d(-30, 0, 0) Model { source: "#Sphere" scale: Qt.vector3d(3, 3, 3) materials: [ CustomMaterial { cullMode: Material.NoCulling shadingMode: CustomMaterial.Unshaded vertexShader: "custom_unshaded_depth.vert" fragmentShader: "custom_unshaded_depth.frag" } ] } }