// Copyright (C) 2024 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D import QtQuick3D.Helpers Node { property vector3d qmlxr_originPosition: Qt.vector3d(0, 0, 100) property SceneEnvironment qmlxr_environment: ExtendedSceneEnvironment { backgroundMode: SceneEnvironment.SkyBoxCubeMap lightProbe: skyTexture skyBoxCubeMap: skyboxTexture vignetteEnabled: true glowEnabled: true glowBloom: 0.5 glowBlendMode: ExtendedSceneEnvironment.GlowBlendMode.Additive glowLevel: ExtendedSceneEnvironment.GlowLevel.One | ExtendedSceneEnvironment.GlowLevel.Two | ExtendedSceneEnvironment.GlowLevel.Three } CubeMapTexture { id: skyboxTexture source: "maps/skybox/right.jpg;maps/skybox/left.jpg;maps/skybox/top.jpg;maps/skybox/bottom.jpg;maps/skybox/front.jpg;maps/skybox/back.jpg" } Texture { id: skyTexture textureData: ProceduralSkyTextureData { id: proceduralSkyTextureData groundBottomColor: "#775533" groundHorizonColor: "green" groundCurve: 0.11 skyTopColor: "#ddeeff" skyHorizonColor: "#aaaaff" skyCurve: 0.15 } } DirectionalLight { } Model { source: "#Sphere" materials: [ PrincipledMaterial { id: sphereMaterial baseColor: "green" metalness: 0.5 } ] } }