// Copyright (C) 2020 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only import QtQuick import QtQuick3D import QtQuick3D.Helpers import Example 1.0 Node { property alias text: textItem.text property alias position: geometry.position property alias normal: geometry.normal property alias texcoord0: geometry.texcoord0 property alias texcoord1: geometry.texcoord1 property alias tangent: geometry.tangent property alias binormal: geometry.binormal property alias color: geometry.color PrincipledMaterial { id: material baseColor: "white" emissiveFactor: Qt.vector3d(1.0, 0.0, 0.0) baseColorMap: Texture { source: "maps/basemetal_small.png" } normalMap: Texture { source: "maps/normalrough_small.png" } metalnessMap: Texture { source: "maps/basemetal_small.png" } metalnessChannel: Material.A roughnessMap: Texture { source: "maps/normalrough_small.png" } roughnessChannel: Material.A specularAmount: 0.5 roughness: 0.1 metalness: 0.1 } Node { y: 100 x: -100 z: -300 Model { scale: Qt.vector3d(2, 2, 2) eulerRotation.x: 90 geometry: TestGeometry { id: geometry } materials: [ material ] } Text { id: textItem x: 50 y: -50 text: "Position Only" } } }