# Copyright (C) 2022 The Qt Company Ltd. # SPDX-License-Identifier: BSD-3-Clause qt_get_tool_target_name(target_name materialeditor) set(materialeditor_uri "QtQuick3D.MaterialEditor") set(materialeditor_asset_prefix "/qt-project.org/imports/QtQuick3D/MaterialEditor") qt_internal_add_tool(${target_name} TOOLS_TARGET Quick3D SOURCES main.cpp LIBRARIES Qt::Core Qt::Gui Qt::Quick Qt::Quick3D Qt::Quick3DUtils Qt::Quick3DGlslParserPrivate Qt::Quick3DAssetUtilsPrivate Qt::Quick3DRuntimeRenderPrivate ) qt_internal_return_unless_building_tools() qt_internal_add_resource(${target_name} "assets" PREFIX ${materialeditor_asset_prefix} FILES assets/meshes/suzanne.mesh assets/skybox/OpenfootageNET_lowerAustria01-1024.hdr assets/icons/lightdirectional.png assets/icons/lightdirectional@2x.png assets/icons/lightpoint.png assets/icons/lightpoint@2x.png assets/icons/lightspot.png assets/icons/lightspot@2x.png assets/icons/texture.png assets/icons/texture@2x.png assets/images/noise.png ) qt_internal_add_qml_module(${target_name} VERSION 1.0 URI ${materialeditor_uri} SOURCES materialadapter.h materialadapter.cpp syntaxhighlighter.h syntaxhighlighter.cpp uniformmodel.h uniformmodel.cpp buildmessage.h buildmessage.cpp materialadapter.h materialadapter.cpp resourceserver.h resourceserver.cpp resourceclient.h resourceclient.cpp syntaxhighlighter.h syntaxhighlighter.cpp uniformmodel.h uniformmodel.cpp custommaterial.h custommaterial.cpp message.h message.cpp buildmessage.h buildmessage.cpp QML_FILES main.qml ShaderEditor.qml EditorView.qml Preview.qml PreviewControls.qml FrostedGlass.qml AboutDialog.qml MaterialPropertiesPane.qml InstancingPropertiesPane.qml SaveChangesDialog.qml UniformManagerPane.qml NO_PLUGIN IMPORTS QtQuick3D ) qt_add_resources(${target_name} PREFIX "/" FILES qtquickcontrols2.conf ) qt_add_shaders(${target_name} "shaders" PREFIX ${materialeditor_asset_prefix} FILES "assets/shaders/frostedGlass.frag" SILENT )