// Copyright (C) 2023 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef PHYSXRIGIDBODY_H #define PHYSXRIGIDBODY_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "physxnode/qphysxactorbody_p.h" #include "qtconfigmacros.h" QT_BEGIN_NAMESPACE class QAbstractPhysicsBody; class QPhysXRigidBody : public QPhysXActorBody { public: QPhysXRigidBody(QAbstractPhysicsBody *frontEnd); void createMaterial(QPhysXWorld *physX) override; }; QT_END_NAMESPACE #endif