// Copyright (C) 2021 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef BOXSHAPE_H #define BOXSHAPE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include namespace physx { class PxBoxGeometry; } QT_BEGIN_NAMESPACE class Q_QUICK3DPHYSICS_EXPORT QBoxShape : public QAbstractCollisionShape { Q_OBJECT Q_PROPERTY(QVector3D extents READ extents WRITE setExtents NOTIFY extentsChanged) QML_NAMED_ELEMENT(BoxShape) public: QBoxShape(); ~QBoxShape(); QVector3D extents() const; physx::PxGeometry *getPhysXGeometry() override; bool isStaticShape() const override { return false; } public slots: void setExtents(QVector3D extents); signals: void extentsChanged(QVector3D extents); private: void updatePhysXGeometry(); physx::PxBoxGeometry *m_physXGeometry = nullptr; QVector3D m_extents = QVector3D(100, 100, 100); }; QT_END_NAMESPACE #endif // BOXSHAPE_H