/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Styles 1.3 import QtQuick.Controls.Private 1.0 ScrollViewStyle { corner: null incrementControl: null decrementControl: null frame: null scrollBarBackground: null padding { top: 0; left: 0; right: 0; bottom: 0 } __scrollBarFadeDelay: 50 __scrollBarFadeDuration: 200 __stickyScrollbars: true handle: Item { implicitWidth: 2.5 implicitHeight: 2.5 anchors.top: !styleData.horizontal ? parent.top : undefined anchors.left: styleData.horizontal ? parent.left : undefined anchors.bottom: parent.bottom anchors.right: parent.right anchors.leftMargin: implicitWidth anchors.topMargin: implicitHeight + 1 anchors.rightMargin: implicitWidth * (!styleData.horizontal ? 2 : 4) anchors.bottomMargin: implicitHeight * (styleData.horizontal ? 2 : 4) Behavior on width { enabled: !styleData.horizontal; NumberAnimation { duration: 100 } } Behavior on height { enabled: styleData.horizontal; NumberAnimation { duration: 100 } } Loader { anchors.fill: parent sourceComponent: styleData.horizontal ? horzontalHandle : verticalHandle } Component { id: verticalHandle Rectangle { color: "black" opacity: 0.3 radius: parent.parent.implicitWidth width: parent.width y: overshootBottom > 0 ? parent.height - height : 0 height: Math.max(8, parent.height - overshootTop - overshootBottom) property real overshootTop: -Math.min(0, __control.flickableItem.contentY) property real overshootBottom: Math.max(0, __control.flickableItem.contentY - __control.flickableItem.contentHeight + __control.flickableItem.height) } } Component { id: horzontalHandle Rectangle { color: "black" opacity: 0.3 radius: parent.parent.implicitHeight height: parent.height x: overshootRight > 0 ? parent.width - width : 0 width: Math.max(8, parent.width - overshootLeft - overshootRight) property real overshootLeft: -Math.min(0, __control.flickableItem.contentX) property real overshootRight: Math.max(0, __control.flickableItem.contentX - __control.flickableItem.contentWidth + __control.flickableItem.width) } } } }