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authorRobert Löhning <[email protected]>2025-05-07 18:05:45 +0200
committerRobert Löhning <[email protected]>2025-06-30 12:14:12 +0200
commitf07e62262e057f0a72d4f944d2f2a3126fb92967 (patch)
treea8d4bae87923c0994cd94ff3c77528f6f04a2cdf /src/svg/qsvgdebug.cpp
parent1bd4f63ecc55aecca5fe248cc94b4c67f29a080b (diff)
Fix rendering opacity in text elementsHEADdev
For rendering images, qtsvg uses QPainter which only knows one global opacity. To have different opacities for fill and stroke, a text needs to be rendered twice: Once only drawing the outline and once only drawing the foreground fill. This has already been the case for other elements but not for text yet. [ChangeLog] Fixed rendering fill-opacity and stroke- opacity in text elements Fixes: QTBUG-126268 Pick-to: 6.10 Change-Id: Iba7fcc059480bbdc8fc5a4f652eb653f45e66ffb Reviewed-by: Hatem ElKharashy <[email protected]> Reviewed-by: Matthias Rauter <[email protected]>
Diffstat (limited to 'src/svg/qsvgdebug.cpp')
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