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author | Eskil Abrahamsen Blomfeldt <[email protected]> | 2025-07-03 09:56:35 +0200 |
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committer | Eskil Abrahamsen Blomfeldt <[email protected]> | 2025-07-03 10:31:16 +0200 |
commit | 732ba0f2ce3906bbbbb19ed28616906f52d5645a (patch) | |
tree | 4f41a634ebd6853950f6d72cc8978a9a74579d1c /src | |
parent | a7b0d7ca51b6592a3ec50656689087755e65ce0c (diff) |
The comment stated that animationDuration() returned seconds, whereas
it returns milliseconds (which the documentation also correctly states.)
For those of us using the header as documentation, this can be a bit
confusing.
Change-Id: Id76bc3c1e255e33ea316d2925622df21c7b3d790
Reviewed-by: Hatem ElKharashy <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/svg/qsvgrenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/svg/qsvgrenderer.h b/src/svg/qsvgrenderer.h index c638f68..a9d0b02 100644 --- a/src/svg/qsvgrenderer.h +++ b/src/svg/qsvgrenderer.h @@ -57,7 +57,7 @@ public: void setFramesPerSecond(int num); int currentFrame() const; void setCurrentFrame(int); - int animationDuration() const;//in seconds + int animationDuration() const; bool isAnimationEnabled() const; void setAnimationEnabled(bool enable); |