// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only #ifndef HTTPREQREP_H #define HTTPREQREP_H #include #include #include // Represents an HTTP request-response exchange. class HttpReqRep : public QObject { Q_OBJECT public: explicit HttpReqRep(QTcpSocket *socket, QObject *parent = nullptr); Q_INVOKABLE void sendResponse(int statusCode = 200); void sendResponse(const QByteArray &response); void close(); bool isClosed() const { return m_state == State::DISCONNECTED; } // Request parameters (only valid after requestReceived()) QByteArray requestMethod() const { return m_requestMethod; } QByteArray requestPath() const { return m_requestPath; } QByteArray requestHeader(const QByteArray &key) const; bool hasRequestHeader(const QByteArray &key) const; // Response parameters (can be set until sendResponse()/close()). int responseStatus() const { return m_responseStatusCode; } void setResponseStatus(int statusCode) { m_responseStatusCode = statusCode; } void setResponseHeader(const QByteArray &key, QByteArray value) { m_responseHeaders[key.toLower()] = std::move(value); } QByteArray responseBody() const { return m_responseBody; } Q_INVOKABLE void setResponseBody(QByteArray content) { m_responseHeaders["content-length"] = QByteArray::number(content.size()); m_responseBody = std::move(content); } Q_SIGNALS: // Emitted when the request has been correctly parsed. void requestReceived(); // Emitted on first call to sendResponse(). void responseSent(); // Emitted when something goes wrong. void error(const QString &error); // Emitted during or some time after sendResponse() or close(). void closed(); private Q_SLOTS: void handleReadyRead(); void handleDisconnected(); private: enum class State { // Waiting for first line of request. RECEIVING_REQUEST, // Next: RECEIVING_HEADERS or DISCONNECTING. // Waiting for header lines. RECEIVING_HEADERS, // Next: REQUEST_RECEIVED or DISCONNECTING. // Request parsing succeeded, waiting for sendResponse() or close(). REQUEST_RECEIVED, // Next: DISCONNECTING. // Waiting for network. DISCONNECTING, // Next: DISCONNECTED. // Connection is dead. DISCONNECTED, // Next: - }; QTcpSocket *m_socket = nullptr; State m_state = State::RECEIVING_REQUEST; QByteArray m_requestMethod; QByteArray m_requestPath; std::map m_requestHeaders; int m_responseStatusCode = -1; std::map m_responseHeaders; QByteArray m_responseBody; }; #endif // !HTTPREQREP_H