# Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. { # Everything below this is duplicated in the GN build. If you change # anything also change angle/BUILD.gn 'targets': [ { 'target_name': 'libEGL', 'type': 'shared_library', 'dependencies': [ 'libGLESv2', ], 'includes': [ '../build/common_defines.gypi', ], 'include_dirs': [ '.', '../include', ], 'sources': [ '<@(libegl_sources)', ], 'defines': [ 'GL_APICALL=', 'GL_GLEXT_PROTOTYPES=', 'EGLAPI=', 'LIBEGL_IMPLEMENTATION', ], 'conditions': [ ['angle_build_winrt==1', { 'msvs_enable_winrt' : '1', 'msvs_requires_importlibrary' : 'true', 'msvs_settings': { 'VCLinkerTool': { 'EnableCOMDATFolding': '1', 'OptimizeReferences': '1', } }, }], ['angle_build_winphone==1', { 'msvs_enable_winphone' : '1', }], ], }, ], }