// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "OSWindow.h" OSWindow::OSWindow() : mX(0), mY(0), mWidth(0), mHeight(0) { } OSWindow::~OSWindow() {} int OSWindow::getX() const { return mX; } int OSWindow::getY() const { return mY; } int OSWindow::getWidth() const { return mWidth; } int OSWindow::getHeight() const { return mHeight; } bool OSWindow::popEvent(Event *event) { if (mEvents.size() > 0 && event) { *event = mEvents.front(); mEvents.pop_front(); return true; } else { return false; } } void OSWindow::pushEvent(Event event) { switch (event.Type) { case Event::EVENT_MOVED: mX = event.Move.X; mY = event.Move.Y; break; case Event::EVENT_RESIZED: mWidth = event.Size.Width; mHeight = event.Size.Height; break; default: break; } mEvents.push_back(event); } bool OSWindow::didTestEventFire() { Event topEvent; while (popEvent(&topEvent)) { if (topEvent.Type == Event::EVENT_TEST) { return true; } } return false; }