// // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "random_utils.h" #include #include float RandomBetween(float min, float max) { static bool randInitialized = false; if (!randInitialized) { srand(static_cast(time(NULL))); randInitialized = true; } const size_t divisor = 10000; return min + ((rand() % divisor) / static_cast(divisor)) * (max - min); }