// Copyright (C) 2015 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QWINRTWEBVIEW_P_H #define QWINRTWEBVIEW_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include namespace ABI { namespace Windows { namespace UI { namespace Xaml { namespace Controls { struct IWebView; struct IWebViewNavigationStartingEventArgs; struct IWebViewNavigationCompletedEventArgs; struct IWebViewUnviewableContentIdentifiedEventArgs; } } } } } QT_BEGIN_NAMESPACE struct WinRTWebView; class QWinRTWebViewPrivate : public QAbstractWebView { Q_OBJECT public: explicit QWinRTWebViewPrivate(QObject *parent = nullptr); ~QWinRTWebViewPrivate() override; QString httpUserAgent() const override; void setHttpUserAgent(const QString &userAgent) override; void setUrl(const QUrl &url) override; bool canGoBack() const override; bool canGoForward() const override; QString title() const override; int loadProgress() const override; bool isLoading() const override; QWindow *nativeWindow() override; public Q_SLOTS: void goBack() override; void goForward() override; void reload() override; void stop() override; void loadHtml(const QString &html, const QUrl &baseUrl = QUrl()) override; protected: void runJavaScriptPrivate(const QString &script, int callbackId) override; private: HRESULT onNavigationStarted(ABI::Windows::UI::Xaml::Controls::IWebView *, ABI::Windows::UI::Xaml::Controls::IWebViewNavigationStartingEventArgs *); HRESULT onNavigationCompleted(ABI::Windows::UI::Xaml::Controls::IWebView *, ABI::Windows::UI::Xaml::Controls::IWebViewNavigationCompletedEventArgs *); HRESULT onUnviewableContent(ABI::Windows::UI::Xaml::Controls::IWebView *, ABI::Windows::UI::Xaml::Controls::IWebViewUnviewableContentIdentifiedEventArgs *); QScopedPointer d; }; QT_END_NAMESPACE #endif // QWINRTWEBVIEW_P_H