/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "render/backends/gl/Qt3DSOpenGLExtensions.h" Qt3DSOpenGLExtensions::Qt3DSOpenGLExtensions() : QAbstractOpenGLExtension(*(new Qt3DSOpenGLExtensionsPrivate)) { } bool Qt3DSOpenGLExtensions::initializeOpenGLFunctions() { if (isInitialized()) return true; QT_PREPEND_NAMESPACE(QOpenGLContext) *context = QT_PREPEND_NAMESPACE(QOpenGLContext)::currentContext(); if (!context) { qWarning("A current OpenGL context is required to resolve functions"); return false; } Q_D(Qt3DSOpenGLExtensions); d->BlendBarrierNV = reinterpret_cast( context->getProcAddress("glBlendBarrierNV")); d->PathGlyphIndexArrayNV = reinterpret_cast( context->getProcAddress("glPathGlyphIndexArrayNV")); d->PathGlyphIndexRangeNV = reinterpret_cast( context->getProcAddress("glPathGlyphIndexRangeNV")); QAbstractOpenGLExtension::initializeOpenGLFunctions(); return true; } #if defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2_ANGLE) Qt3DSOpenGLES2Extensions::Qt3DSOpenGLES2Extensions() { } bool Qt3DSOpenGLES2Extensions::initializeOpenGLFunctions() { if (isInitialized()) return true; QT_PREPEND_NAMESPACE(QOpenGLContext) *context = QT_PREPEND_NAMESPACE(QOpenGLContext)::currentContext(); if (!context) { qWarning("A current OpenGL context is required to resolve functions"); return false; } Q_D(Qt3DSOpenGLExtensions); #if defined(QT_OPENGL_ES) || defined(QT_OPENGL_ES_2_ANGLE) d->PatchParameteriEXT = reinterpret_cast( context->getProcAddress("glPatchParameteriEXT")); d->QueryCounterEXT = reinterpret_cast( context->getProcAddress("glQueryCounterEXT")); d->GetQueryObjectui64vEXT = reinterpret_cast( context->getProcAddress("glGetQueryObjectui64vEXT")); d->GenPathsNV = reinterpret_cast( context->getProcAddress("glGenPathsNV")); d->DeletePathsNV = reinterpret_cast( context->getProcAddress("glDeletePathsNV")); d->PathCommandsNV = reinterpret_cast( context->getProcAddress("glPathCommandsNV")); d->PathGlyphsNV = reinterpret_cast( context->getProcAddress("glPathGlyphsNV")); d->PathGlyphRangeNV = reinterpret_cast( context->getProcAddress("glPathGlyphRangeNV")); d->PathParameterfNV = reinterpret_cast( context->getProcAddress("glPathParameterfNV")); d->PathStencilDepthOffsetNV = reinterpret_cast( context->getProcAddress("glPathStencilDepthOffsetNV")); d->StencilFillPathNV = reinterpret_cast( context->getProcAddress("glStencilFillPathNV")); d->StencilStrokePathNV = reinterpret_cast( context->getProcAddress("glStencilStrokePathNV")); d->StencilFillPathInstancedNV = reinterpret_cast( context->getProcAddress("glStencilFillPathInstancedNV")); d->StencilStrokePathInstancedNV = reinterpret_cast( context->getProcAddress("glStencilStrokePathInstancedNV")); d->PathCoverDepthFuncNV = reinterpret_cast( context->getProcAddress("glPathCoverDepthFuncNV")); d->CoverFillPathInstancedNV = reinterpret_cast( context->getProcAddress("glCoverFillPathInstancedNV")); d->CoverStrokePathInstancedNV = reinterpret_cast( context->getProcAddress("glCoverStrokePathInstancedNV")); d->GetPathParameterfvNV = reinterpret_cast( context->getProcAddress("glGetPathParameterfvNV")); d->GetPathMetricsNV = reinterpret_cast( context->getProcAddress("glGetPathMetricsNV")); d->GetPathMetricRangeNV = reinterpret_cast( context->getProcAddress("glGetPathMetricRangeNV")); d->GetPathSpacingNV = reinterpret_cast( context->getProcAddress("glGetPathSpacingNV")); d->BindVertexArrayOES = reinterpret_cast( context->getProcAddress("glBindVertexArrayOES")); d->DeleteVertexArraysOES = reinterpret_cast( context->getProcAddress("glDeleteVertexArraysOES")); d->GenVertexArraysOES = reinterpret_cast( context->getProcAddress("glGenVertexArraysOES")); d->IsVertexArrayOES = reinterpret_cast( context->getProcAddress("glIsVertexArrayOES")); #endif Qt3DSOpenGLExtensions::initializeOpenGLFunctions(); return true; } #endif // QT_OPENGL_ES