/**************************************************************************** ** ** Copyright (C) 1993-2009 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "SystemPrefix.h" //============================================================================== // Includes //============================================================================== #include "Qt3DSFile.h" //============================================================================== // Namespace //============================================================================== namespace Q3DStudio { //============================================================================== // OS level memory routines //============================================================================== #if defined(_XENONPLATFORM) || defined(_PCPLATFORM) || defined(_PS3PLATFORM) \ || defined(_TEGRAPLATFORM) || defined(_LINUXPLATFORM) || defined(_INTEGRITYPLATFORM) CFile::TOpen CFile::s_Open = &fopen; CFile::TClose CFile::s_Close = &fclose; CFile::TRead CFile::s_Read = &fread; CFile::TWrite CFile::s_Write = &fwrite; CFile::TTell CFile::s_Tell = &ftell; CFile::TSeek CFile::s_Seek = &fseek; #else #error "A platform must be defined" #endif //============================================================================== /** * Overrides basic memory allocation/deallocation routines * @param inOpen fopen replacement method * @param inClose fclose replacement method * @param inRead fread replacement method * @param inWrite fwrite replacement method */ void CFile::SetFileFunctions(const TOpen inOpen, const TClose inClose, const TRead inRead, const TWrite inWrite, const TTell inTell, const TSeek inSeek) { s_Open = inOpen; s_Close = inClose; s_Read = inRead; s_Write = inWrite; s_Tell = inTell; s_Seek = inSeek; } } // namespace Q3DStudio