/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \title Graphics \page graphics.html \list \li \l{3D Assets} Best practices on how to work with 3D content in Studio, and how to import 3D content from various 3D content creation tools. \li \l{Layers} A single Studio presentation combines one or more layers. The visual result of each layer comes from rendering a 3D scene, 2D scene, or sub-presentation. \li \l{Materials and shaders} Materials and shaders define how object surfaces are rendered in Studio and Viewer. \li \l{Light Properties}{Lights} In Qt 3D Studio, scenes are illuminated with one or more lights. \li \l{Using Sub-Presentations}{Sub-Presentations} Sub-Presentations is a feature which allows a Studio presentation or a QML file to be embedded in a Studio presentation. \li \l{Stereoscopic rendering} This is a technical preview on how stereoscopic rendering could work in Qt 3D Studio. \endlist */