/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \title Stereoscopic Rendering \page stereoscopic-rendering.html This is a technical preview on how stereoscopic rendering could work in Qt 3D Studio. Stereoscopy is a technique that adds the illusion of depth to a flat image. Special glasses or stereoscopic displays are needed to view stereoscopic images. \section1 Use Stereoscopic Rendering To enable stereoscopic rendering, follow the steps below: \list 1 \li Run your presentation in the Viewer. \li Select the desired stereo mode from \uicontrol {View > Stereo Mode} in the menu bar. Select \uicontrol {Mono} to disable stereoscopic rendering. \image stereo-mode-menu.png \endlist You can decrease or increase camera separation from \uicontrol{View > Stereo Mode} or by using shortcut keys \e {Ctrl + Shift + -} and \e {Ctrl + Shift + +} \section1 Stereo Modes The following stereo modes are available. \section2 Top-Bottom Render two images, one for each eye, one above the other. \image stereo-topbottom.png \section2 Left-Right Render two images, one for each eye, side-by-side. \image stereo-leftright.png \section2 Anaglyph Render two differently colored images, one for each eye. Supported anaglyph glasses are Red-Cyan and Green-Magenta. \image stereo-anaglyph.png \section1 Known Limitations In this technical preview of stereoscopic rendering the following limitations are known: \list \li All layers should match the presentation size. Stereoscopic modes do not duplicate layers to both eyes, instead it duplicates the content inside layers. Layers smaller than the presentation will not render correctly in top-bottom and left-right stereoscopic modes. \li Because of above mentioned layer size issue and performance impact, presentations with sub-presentations do not fully work in stereoscopic modes. \li Currently, layer effects are not supported in stereoscopic modes. Effects will be disabled when using any stereoscopic mode. \endlist */