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docs/debugging-testing/debug/debug_intro.md

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<h1 id="debugging">Debugging with third party tools</h1>
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There are extensive instructions on debugging Arm Mbed OS applications with [uVision 5](../debug-test/keil-uvision.html), [Eclipse](../debug-test/third-party-tools.html) and [Visual Studio Code](../debug-test/visual-studio-code.html), but you can use any IDE that supports GDB to debug Mbed OS applications. This document gives advice on how to configure these IDEs. Before starting, first [configure your local debug toolchain](setting-up-a-local-debug-toolchain.html).
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There are extensive instructions on debugging Arm Mbed OS applications with [Keil uVision 5](../debug-test/keil-uvision.html), [Eclipse](../debug-test/eclipse.html) and [Visual Studio Code](../debug-test/visual-studio-code.html), but you can use any IDE that supports GDB to debug Mbed OS applications. This document gives advice on how to configure these IDEs. Before starting, first [configure your local debug toolchain](setting-up-a-local-debug-toolchain.html).
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## Exporting your project
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## Exporting your project with Mbed CLI
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Although you can use our tools to generate project files specific to many IDEs, you can also use our tools to generate Makefiles. Almost any C/C++ IDE can use Makefiles to build your project. To generate a Makefile, you can use either the Arm Mbed Online Compiler or Arm Mbed CLI.
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### Online Compiler
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1. Right click on your project.
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1. Select *Export Program...*.
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1. Under 'Export toolchain', select *Make (GCC ARM)*.
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For most targets you can also export to ARMCC.
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1. Click *Export*, and unpack at a convenient location.
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![Exporting to Make](../../images/other_ides1.png)
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### Mbed CLI
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You can use Mbed CLI to generate Makefiles. Almost any C/C++ IDE can use Makefiles to build a project.
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In your project folder, run:
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