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Update LocalizationText.cs
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GameFramework/Runtime/Localization/LocalizationText.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -41,7 +41,7 @@ private void Start()
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private void SetUIText(string key)
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{
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if(_uiText = null)
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if(_uiText == null)
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{
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_uiText = GetComponent<Text>();
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}

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