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DESKTOP-UBV38B7\codingworks
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修改工具名称
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Assets/GameFramework/Editor/AssetBundleEditor/AssetBundleEditor.cs

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@@ -14,7 +14,7 @@ namespace GameFramework.Taurus
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{
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public class AssetBundleEditor : EditorWindow
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{
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[MenuItem("Tools/VrCoreSystem/AssetBundle Editor %#O")]
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[MenuItem("Tools/Taurus/AssetBundle Editor %#O")]
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private static void OpenAssetBundleWindow()
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{
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AssetBundleEditor ABEditor = GetWindow<AssetBundleEditor>("AssetBundles");

Assets/GameFramework/Editor/AssetBundleEditor/AssetBundleTool.cs

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@@ -281,7 +281,7 @@ public static void OpenFolder(string path)
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/// <summary>
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/// 打包资源
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/// </summary>
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[MenuItem("Tools/VrCoreSystem/Build AssetBundles %#T")]
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[MenuItem("Tools/Taurus/Build AssetBundles %#T")]
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public static void BuildAssetBundles()
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{
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string buildPath = EditorPrefs.GetString(Application.productName + "_BuildPath", "");

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