Skip to content

Commit 827d351

Browse files
committed
Revert "Do not explode AARs even if gradle project is not enabled"
This reverts commit 5f2051d.
1 parent 2eab310 commit 827d351

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

source/AndroidResolver/src/GradleResolver.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1161,7 +1161,7 @@ internal static bool ShouldProcess(string aarDirectory) {
11611161
// To work around this when Gradle builds are enabled, explosion is enabled for all
11621162
// AARs that require variable expansion unless this behavior is explicitly disabled
11631163
// in the settings dialog.
1164-
if (PlayServicesResolver.GradleProjectExportEnabled || !SettingsDialog.ExplodeAars) {
1164+
if (PlayServicesResolver.GradleProjectExportEnabled && !SettingsDialog.ExplodeAars) {
11651165
return false;
11661166
}
11671167
// If this version of Unity doesn't support AAR files, always explode.

0 commit comments

Comments
 (0)