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Ingame, pet dog was given a name for reproduction purposes.
Name was inserted in second name box (the bottom one) so as to be visible in the pet screen.
A while later, autobutcher was enabled, and eventually an order was put to kill two of the dogs that had been named previously. (out of 4)
Is what it was setup as.
I expected autobutcher to not butcher named animals.
The text was updated successfully, but these errors were encountered:
To clarify, this is effectively a feature request for autobutcher to ignore animals with custom professions (which is what that second text box is). I don't see any reason why we shouldn't do this. A custom profession is just a good a marker as a custom nickname.
Ingame, pet dog was given a name for reproduction purposes.
Name was inserted in second name box (the bottom one) so as to be visible in the pet screen.
A while later, autobutcher was enabled, and eventually an order was put to kill two of the dogs that had been named previously. (out of 4)
Is what it was setup as.
I expected autobutcher to not butcher named animals.
The text was updated successfully, but these errors were encountered: