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| 1 | +//Game of Life with MAX7219 |
| 2 | + |
| 3 | +// BROKEN SOMEHOW |
| 4 | + |
| 5 | +/* |
| 6 | +
|
| 7 | + * dataPin pin on the Arduino where data gets shifted out |
| 8 | + * clockPin pin for the clock |
| 9 | + * csPin pin for selecting the device |
| 10 | + * numDevices maximum number of devices that can be controled |
| 11 | +LedControl(int dataPin, int clkPin, int csPin, int numDevices=1); |
| 12 | +*/ |
| 13 | +/*******************************************************************************/ |
| 14 | + |
| 15 | +#include "LedControl.h" //Imports the library |
| 16 | + |
| 17 | +static const int DATA_PIN = 20; |
| 18 | +static const int CLK_PIN = 5; |
| 19 | +static const int CS_PIN = 21; |
| 20 | + |
| 21 | +LedControl lc = LedControl(DATA_PIN, CLK_PIN, CS_PIN, 1); |
| 22 | + |
| 23 | +#define SIZEX 8 //Sets the X axis size |
| 24 | +#define SIZEY 8 //Sets the Y axis size |
| 25 | +#define reseedrate 30 //Sets the rate the world is re-seeded |
| 26 | +#define brightness 15 //Values from 1 to 15 to set the brightness |
| 27 | +long density = 35; //Sets density % during seeding |
| 28 | +unsigned long delaytime = 150; //Sets the time each generation is shown |
| 29 | +int generation = 0; //Counter for re-seeding |
| 30 | +int analogPin = 0; //analogPin for the random seed data |
| 31 | + |
| 32 | +unsigned char world1[8][8] = { |
| 33 | + {0, 0, 0, 1, 0, 0, 0, 0}, |
| 34 | + {0, 0, 1, 0, 1, 0, 0, 0}, |
| 35 | + {0, 1, 0, 1, 1, 0, 0, 0}, |
| 36 | + {1, 0, 1, 0, 0, 1, 1, 0}, |
| 37 | + {0, 1, 1, 0, 0, 1, 0, 1}, |
| 38 | + {0, 0, 0, 1, 1, 0, 1, 0}, |
| 39 | + {0, 0, 0, 1, 0, 1, 0, 0}, |
| 40 | + {0, 0, 0, 0, 1, 0, 0, 0} |
| 41 | +}; |
| 42 | +unsigned char world2[8][8]; |
| 43 | + |
| 44 | +/*******************************************************************************/ |
| 45 | +/* display cells */ |
| 46 | + |
| 47 | +void display_cells(unsigned char world1[8][8]) |
| 48 | +{ |
| 49 | + int i, j; |
| 50 | + for (i = 0; i < SIZEX; i++) |
| 51 | + { |
| 52 | + for (j = 0; j < SIZEY; j++) |
| 53 | + { |
| 54 | + lc.setLed(0, i, j, world1[i][j]); |
| 55 | + |
| 56 | + } |
| 57 | + } |
| 58 | +} |
| 59 | + |
| 60 | +/*******************************************************************************/ |
| 61 | +/* compute previous generation*/ |
| 62 | + |
| 63 | +void previous_generation(unsigned char world1[8][8], unsigned char world2[8][8]) |
| 64 | +{ |
| 65 | + int i, j; |
| 66 | + |
| 67 | + for (i = 0; i < SIZEX; i++) |
| 68 | + { |
| 69 | + for (j = 0; j < SIZEY; j++) |
| 70 | + { |
| 71 | + world2[i][j] = world1[i][j]; |
| 72 | + } |
| 73 | + } |
| 74 | +} |
| 75 | + |
| 76 | +/*******************************************************************************/ |
| 77 | +/* compute next generation */ |
| 78 | + |
| 79 | +void next_generation(unsigned char world1[8][8], unsigned char world2[8][8]) |
| 80 | +{ |
| 81 | + int i, j; |
| 82 | + |
| 83 | + for (i = 0; i < SIZEX; i++) |
| 84 | + { |
| 85 | + for (j = 0; j < SIZEY; j++) |
| 86 | + { |
| 87 | + world1[i][j] = world2[i][j]; |
| 88 | + } |
| 89 | + } |
| 90 | +} |
| 91 | + |
| 92 | + |
| 93 | +/*******************************************************************************/ |
| 94 | +/* compute neighboring cells */ |
| 95 | + |
| 96 | +void neighbours(unsigned char world1[8][8], unsigned char world2[8][8]) |
| 97 | +{ |
| 98 | + int a = 0; |
| 99 | + |
| 100 | + for (int i = 0; i < SIZEX; i++) |
| 101 | + { |
| 102 | + int above = (i + SIZEX - 1) % SIZEX; |
| 103 | + int below = (i + 1) % SIZEX; |
| 104 | + |
| 105 | + for (int j = 0; j < SIZEY; j++) |
| 106 | + { |
| 107 | + int left = (j + SIZEY - 1) % SIZEY; |
| 108 | + int right = (j + 1) % SIZEY; |
| 109 | + |
| 110 | + a += world1[above][left]; |
| 111 | + a += world1[above][j]; |
| 112 | + a += world1[above][right]; |
| 113 | + a += world1[i][left]; |
| 114 | + a += world1[i][right]; |
| 115 | + a += world1[below][left]; |
| 116 | + a += world1[below][j]; |
| 117 | + a += world1[below][right]; |
| 118 | + |
| 119 | + if ((world1[i][j] == 0) && (a == 3)) { |
| 120 | + world2[i][j] = 1; |
| 121 | + } |
| 122 | + if ((world1[i][j] == 1) && ((a == 2) || (a == 3))) { |
| 123 | + world2[i][j] = 1; |
| 124 | + } |
| 125 | + if ((world1[i][j] == 1) && ((a == 1) || (a == 0) || (a > 3))) { |
| 126 | + world2[i][j] = 0; |
| 127 | + } |
| 128 | + } |
| 129 | + } |
| 130 | +} |
| 131 | + |
| 132 | +/*******************************************************************************/ |
| 133 | +/* randomize */ |
| 134 | + |
| 135 | +void seedWorld(unsigned char world1[8][8]) |
| 136 | +{ |
| 137 | + int i, j; |
| 138 | + randomSeed(analogRead(analogPin)); |
| 139 | + for (i = 0; i < SIZEX; i++) |
| 140 | + { |
| 141 | + for (j = 0; j < SIZEY; j++) |
| 142 | + { |
| 143 | + if (random(100) < density); { |
| 144 | + world1[i][j] = random(2); |
| 145 | + } |
| 146 | + } |
| 147 | + } |
| 148 | +} |
| 149 | + |
| 150 | +/*******************************************************************************/ |
| 151 | + |
| 152 | +void setup() { |
| 153 | + lc.shutdown(0, false); |
| 154 | + lc.setIntensity(0, brightness); |
| 155 | + lc.clearDisplay(0); |
| 156 | + seedWorld(world1); |
| 157 | +} |
| 158 | + |
| 159 | +/*******************************************************************************/ |
| 160 | + |
| 161 | +void loop() |
| 162 | +{ |
| 163 | + |
| 164 | + if (generation++ > reseedrate) |
| 165 | + { |
| 166 | + seedWorld(world1); |
| 167 | + lc.clearDisplay(0); |
| 168 | + delay(300); |
| 169 | + generation = 0; |
| 170 | + } |
| 171 | + |
| 172 | + previous_generation(world1, world2); |
| 173 | + neighbours(world1, world2); |
| 174 | + next_generation(world1, world2); |
| 175 | + display_cells(world1); |
| 176 | + delay(delaytime); |
| 177 | + |
| 178 | + |
| 179 | +} |
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