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Copy file name to clipboardExpand all lines: README.md
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@@ -127,7 +127,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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*[KArchive](https://projects.kde.org/projects/frameworks/karchive) - A library for creating, reading, writing and manipulating file archives like zip and tar. It also provides transparent compression and decompression of data, using formats like gzip, via a subclass of QIODevice. [LGPL]
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*[LZ4](https://code.google.com/p/lz4/) - Extremely Fast Compression algorithm. [BSD]
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*[LZHAM](https://code.google.com/p/lzham/) - Lossless data compression library with a compression ratio similar to LZMA but with much faster decompression. [BSD]
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*[LZMA](http://www.7-zip.org/sdk.html) - The default and general compression method of 7z format. [LGPL]
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*[LZMA](http://www.7-zip.org/sdk.html):star:- The default and general compression method of 7z format. [LGPL]
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*[LZMAT](http://www.matcode.com/lzmat.htm) - An extremely fast real-time lossless data compression library. [GPL]
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*[miniz](https://code.google.com/p/miniz/) - Single C source file Deflate/Inflate compression library with zlib-compatible API, ZIP archive reading/writing, PNG writing. [Unlicense]
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*[Minizip](https://github.com/nmoinvaz/minizip) - Zlib with latest bug fixes that supports PKWARE disk spanning, AES encryption, and IO buffering. [zlib]
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*[Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices. [LGPLv2 or Mozilla MPL]
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*[Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. [EPL]
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*[magnum](https://github.com/mosra/magnum) - C++11 and OpenGL 2D/3D graphics engine. [MIT][website](http://mosra.cz/blog/magnum.php)
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*[Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT]
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*[Ogre 3D](http://www.ogre3d.org/):star:- A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT]
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*[OpenSceneGraph](http://www.openscenegraph.org/) - An open source high performance 3D graphics toolkit. [OSGPL]
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*[Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++. [BSD]
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*[Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. [bSD][webpage](https://sites.google.com/site/skiadocs/home)
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*[ITK](http://www.itk.org/) - An open-source, cross-platform system for image analysis. [Apache 2.0 from ITK 4.0]
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*[Magick++](http://www.imagemagick.org/script/api.php) - ImageMagick program interfaces for C++. [Apache 2.0]
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*[MagickWnd](http://www.imagemagick.org/script/api.php) - ImageMagick program interfaces for C. [Apache 2.0]
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*[OpenCV](http://opencv.org/) - Open source computer vision. [BSD]
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*[OpenCV](http://opencv.org/):star:- Open source computer vision. [BSD]
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*[tesseract-ocr](https://code.google.com/p/tesseract-ocr/) - An OCR engine. [Apache 2.0]
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*[VIGRA](https://github.com/ukoethe/vigra) - a generic C++ computer vision library for image analysis. [MIT X11]
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*[VTK](http://www.vtk.org/) - Open-source, freely available software system for 3D computer graphics, image processing and visualization. [BSD]
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*[Caffe](https://github.com/BVLC/caffe) - A fast framework for neural networks. [BSD]
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*[CCV](https://github.com/liuliu/ccv) - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library. [BSD]
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*[mlpack](http://www.mlpack.org/) - A scalable c++ machine learning library. [LGPLv3]
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*[OpenCV](https://github.com/Itseez/opencv) - Open Source Computer Vision Library. [BSD][website](http://opencv.org/)
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*[OpenCV](https://github.com/Itseez/opencv):star:- Open Source Computer Vision Library. [BSD][website](http://opencv.org/)
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*[Recommender](https://github.com/GHamrouni/Recommender) - C library for product recommendations/suggestions using collaborative filtering (CF). [BSD]
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*[SHOGUN](https://github.com/shogun-toolbox/shogun) - The Shogun Machine Learning Toolbox. [GPLv3]
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*[sofia-ml](https://code.google.com/p/sofia-ml/) - The suite of fast incremental algorithms for machine learning. [Apache2]
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*[LIVE555 Streaming Media](http://www.live555.com/liveMedia/) - Multimedia streaming library using open standard protocols (RTP/RTCP, RTSP, SIP). [LGPL]
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*[libVLC](https://wiki.videolan.org/LibVLC) - libVLC (VLC SDK) media framework. [GPL]
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*[QtAv](https://github.com/wang-bin/QtAV) - A multimedia playback framework based on Qt and FFmpeg to write a player easily. [LGPL][website](http://wang-bin.github.io/QtAV/)
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