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README.md

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@@ -127,7 +127,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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* [KArchive](https://projects.kde.org/projects/frameworks/karchive) - A library for creating, reading, writing and manipulating file archives like zip and tar. It also provides transparent compression and decompression of data, using formats like gzip, via a subclass of QIODevice. [LGPL]
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* [LZ4](https://code.google.com/p/lz4/) - Extremely Fast Compression algorithm. [BSD]
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* [LZHAM](https://code.google.com/p/lzham/) - Lossless data compression library with a compression ratio similar to LZMA but with much faster decompression. [BSD]
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* [LZMA](http://www.7-zip.org/sdk.html) - The default and general compression method of 7z format. [LGPL]
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* [LZMA](http://www.7-zip.org/sdk.html) :star: - The default and general compression method of 7z format. [LGPL]
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* [LZMAT](http://www.matcode.com/lzmat.htm) - An extremely fast real-time lossless data compression library. [GPL]
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* [miniz](https://code.google.com/p/miniz/) - Single C source file Deflate/Inflate compression library with zlib-compatible API, ZIP archive reading/writing, PNG writing. [Unlicense]
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* [Minizip](https://github.com/nmoinvaz/minizip) - Zlib with latest bug fixes that supports PKWARE disk spanning, AES encryption, and IO buffering. [zlib]
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* [Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices. [LGPLv2 or Mozilla MPL]
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* [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. [EPL]
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* [magnum](https://github.com/mosra/magnum) - C++11 and OpenGL 2D/3D graphics engine. [MIT] [website](http://mosra.cz/blog/magnum.php)
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* [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT]
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* [Ogre 3D](http://www.ogre3d.org/) :star: - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT]
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* [OpenSceneGraph](http://www.openscenegraph.org/) - An open source high performance 3D graphics toolkit. [OSGPL]
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* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++. [BSD]
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* [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. [bSD] [webpage](https://sites.google.com/site/skiadocs/home)
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* [ITK](http://www.itk.org/) - An open-source, cross-platform system for image analysis. [Apache 2.0 from ITK 4.0]
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* [Magick++](http://www.imagemagick.org/script/api.php) - ImageMagick program interfaces for C++. [Apache 2.0]
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* [MagickWnd](http://www.imagemagick.org/script/api.php) - ImageMagick program interfaces for C. [Apache 2.0]
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* [OpenCV](http://opencv.org/) - Open source computer vision. [BSD]
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* [OpenCV](http://opencv.org/) :star: - Open source computer vision. [BSD]
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* [tesseract-ocr](https://code.google.com/p/tesseract-ocr/) - An OCR engine. [Apache 2.0]
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* [VIGRA](https://github.com/ukoethe/vigra) - a generic C++ computer vision library for image analysis. [MIT X11]
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* [VTK](http://www.vtk.org/) - Open-source, freely available software system for 3D computer graphics, image processing and visualization. [BSD]
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* [Caffe](https://github.com/BVLC/caffe) - A fast framework for neural networks. [BSD]
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* [CCV](https://github.com/liuliu/ccv) - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library. [BSD]
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* [mlpack](http://www.mlpack.org/) - A scalable c++ machine learning library. [LGPLv3]
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* [OpenCV](https://github.com/Itseez/opencv) - Open Source Computer Vision Library. [BSD] [website](http://opencv.org/)
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* [OpenCV](https://github.com/Itseez/opencv) :star: - Open Source Computer Vision Library. [BSD] [website](http://opencv.org/)
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* [Recommender](https://github.com/GHamrouni/Recommender) - C library for product recommendations/suggestions using collaborative filtering (CF). [BSD]
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* [SHOGUN](https://github.com/shogun-toolbox/shogun) - The Shogun Machine Learning Toolbox. [GPLv3]
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* [sofia-ml](https://code.google.com/p/sofia-ml/) - The suite of fast incremental algorithms for machine learning. [Apache2]
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* [LIVE555 Streaming Media](http://www.live555.com/liveMedia/) - Multimedia streaming library using open standard protocols (RTP/RTCP, RTSP, SIP). [LGPL]
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* [libVLC](https://wiki.videolan.org/LibVLC) - libVLC (VLC SDK) media framework. [GPL]
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* [QtAv](https://github.com/wang-bin/QtAV) - A multimedia playback framework based on Qt and FFmpeg to write a player easily. [LGPL] [website](http://wang-bin.github.io/QtAV/)
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* [SDL](http://www.libsdl.org/) - Simple DirectMedia Layer. [zlib]
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* [SFML](http://www.sfml-dev.org/) - Simple and Fast Multimedia Library.[zlib]
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* [SDL](http://www.libsdl.org/) :star: - Simple DirectMedia Layer. [zlib]
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* [SFML](http://www.sfml-dev.org/) :star: - Simple and Fast Multimedia Library.[zlib]
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## Networking
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* [ACE](http://www.cs.wustl.edu/~schmidt/ACE.html) - An OO Network Programming Toolkit in C++. [?MIT?]
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* [Boost.Asio](http://think-async.com/) - A cross-platform C++ library for network and low-level I/O programming. [Boost]
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* [Boost.Asio](http://think-async.com/) :star: - A cross-platform C++ library for network and low-level I/O programming. [Boost]
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* [Casablanca](http://casablanca.codeplex.com/) - C++ REST SDK. [Apache2]
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* [cpp-netlib](http://cpp-netlib.org/) - A collection of open-source libraries for high level network programming. [Boost]
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* [Dyad.c](https://github.com/rxi/dyad) - Asynchronous networking for C. [MIT]
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* [KDevelop](https://www.kdevelop.org/) - A free, open source IDE.
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* [Microsoft Visual Studio](http://www.visualstudio.com/) - An IDE from Microsoft.
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* [NetBeans](https://netbeans.org/) - An IDE for developing primarily with Java, but also with other languages, in particular PHP, C/C++, and HTML5.
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* [Qt Creator](http://qt-project.org/) - A cross-platform C++, JavaScript and QML IDE which is part of the SDK for Qt.
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* [Qt Creator](http://qt-project.org/) :star: - A cross-platform C++, JavaScript and QML IDE which is part of the SDK for Qt.
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* [Xcode](https://developer.apple.com/xcode/) - Developed by Apple.
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* [YouCompleteMe](https://valloric.github.io/YouCompleteMe/) - YouCompleteMe is a fast, as-you-type, fuzzy-search code completion engine for Vim.
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