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Update defaults
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rlbot.toml

Lines changed: 17 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,7 @@
11
[rlbot]
2-
# rocket_league_exe_path = "epicgames/path/to/rocketleague.exe"
3-
# "Steam", "Epic"
2+
# use this along with launcher = "custom"
3+
# game_path = "legendary"
4+
# "Steam", "Epic", "Custom"
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launcher = "steam"
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# Should RLBot start the bot processes automatically, or will a separate script start them
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auto_start_bots = true
@@ -11,7 +12,7 @@ num_cars = 2
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# Number of scripts which will be spawned.
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num_scripts = 0
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# What game mode the game should load.
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# Accepted values are "Soccer", "Hoops", "Dropshot", "Hockey", "Rumble", "Heatseeker", "Gridiron"
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# Accepted values are "Soccer", "Hoops", "Dropshot", "Hockey", "Rumble", "Heatseeker", "Gridiron", "Knockout"
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game_mode = "Soccer"
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# Which map the game should load into
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game_map_upk = "Stadium_P"
@@ -41,26 +42,32 @@ overtime = "Unlimited"
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game_speed = "Default"
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# "Default", "Slow", "Fast", "Super_Fast"
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ball_max_speed = "Default"
44-
# "Default", "Cube", "Puck", "Basketball", "Beachball", "Anniversary", "Haunted"
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# "Default", "Cube", "Puck", "Basketball", "Beachball", "Anniversary", "Haunted", "Ekin", "SpookyCube"
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ball_type = "Default"
46-
# "Default", "Light", "Heavy", "Super_Light", "Curve_Ball", "Beach_Ball_Curve"
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# "Default", "Light", "Heavy", "Super_Light", "Curve_Ball", "Beach_Ball_Curve", "Magnus_FutBall"
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ball_weight = "Default"
48-
# "Default", "Small", "Large", "Gigantic"
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# "Default", "Small", "Medium", "Large", "Gigantic"
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ball_size = "Default"
50-
# "Default", "Low", "High", "Super_High"
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# "Default", "Low", "LowishBounciness", "High", "Super_High"
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ball_bounciness = "Default"
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# "Normal_Boost", "Unlimited_Boost", "Slow_Recharge", "Rapid_Recharge", "No_Boost"
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boost_amount = "Normal_Boost"
54-
# "No_Rumble", "Default", "Slow", "Civilized", "Destruction_Derby", "Spring_Loaded", "Spikes_Only", "Spike_Rush", "Haunted_Ball_Beam", "Tactical"
55+
# "No_Rumble", "Default", "Slow", "Civilized", "Destruction_Derby", "Spring_Loaded", "Spikes_Only", "Spike_Rush", "Haunted_Ball_Beam", "Tactical", "BatmanRumble"
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rumble = "No_Rumble"
56-
# "One", "OneAndAHalf", "Two", "Ten"
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# "One", "OneAndAHalf", "Two", "Five", "Ten"
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boost_strength = "One"
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# "Default", "Low", "High", "Super_High", "Reverse"
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gravity = "Default"
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# "Default", "Disabled", "Friendly_Fire", "On_Contact", "On_Contact_FF"
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demolish = "Default"
62-
# "Three_Seconds", "Two_Seconds", "One_Seconds", "Disable_Goal_Reset"
63+
# "Three_Seconds", "Two_Seconds", "One_Second", "Disable_Goal_Reset"
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respawn_time = "Three_Seconds"
65+
# "Default", "Eleven_Minutes"
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max_time = "Default"
67+
# "Default", "Haunted", "Rugby"
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game_event = "Default"
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# "Default", "Haunted"
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audio = "Default"
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[[cars]]
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type = "human"
@@ -69,4 +76,3 @@ team = 0
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[[cars]]
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config = "src/bot.toml"
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team = 1
72-

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