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StreamExtensions.cs
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//Copyright (c) ServiceStack, Inc. All Rights Reserved.
//License: https://raw.github.com/ServiceStack/ServiceStack/master/license.txt
using System;
using System.Buffers.Text;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ServiceStack.Text;
using ServiceStack.Text.Pools;
namespace ServiceStack
{
public static class StreamExtensions
{
public static long WriteTo(this Stream inStream, Stream outStream)
{
if (inStream is MemoryStream memoryStream)
{
memoryStream.WriteTo(outStream);
return memoryStream.Position;
}
var data = new byte[4096];
long total = 0;
int bytesRead;
while ((bytesRead = inStream.Read(data, 0, data.Length)) > 0)
{
outStream.Write(data, 0, bytesRead);
total += bytesRead;
}
return total;
}
public static IEnumerable<string> ReadLines(this Stream stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
using var reader = new StreamReader(stream);
string line;
while ((line = reader.ReadLine()) != null)
{
yield return line;
}
}
/// <summary>
/// @jonskeet: Collection of utility methods which operate on streams.
/// r285, February 26th 2009: http://www.yoda.arachsys.com/csharp/miscutil/
/// </summary>
public const int DefaultBufferSize = 8 * 1024;
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte array.
/// </summary>
public static byte[] ReadFully(this Stream input) => ReadFully(input, DefaultBufferSize);
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array, using the given buffer size.
/// </summary>
public static byte[] ReadFully(this Stream input, int bufferSize)
{
if (bufferSize < 1)
throw new ArgumentOutOfRangeException(nameof(bufferSize));
byte[] buffer = BufferPool.GetBuffer(bufferSize);
try
{
return ReadFully(input, buffer);
}
finally
{
BufferPool.ReleaseBufferToPool(ref buffer);
}
}
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array, using the given buffer for transferring data. Note that the
/// current contents of the buffer is ignored, so the buffer needn't
/// be cleared beforehand.
/// </summary>
public static byte[] ReadFully(this Stream input, byte[] buffer)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (input == null)
throw new ArgumentNullException(nameof(input));
if (buffer.Length == 0)
throw new ArgumentException("Buffer has length of 0");
// We could do all our own work here, but using MemoryStream is easier
// and likely to be just as efficient.
using var tempStream = MemoryStreamFactory.GetStream();
CopyTo(input, tempStream, buffer);
// No need to copy the buffer if it's the right size
if (tempStream.Length == tempStream.GetBuffer().Length)
{
return tempStream.GetBuffer();
}
// Okay, make a copy that's the right size
return tempStream.ToArray();
}
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte array.
/// </summary>
public static Task<byte[]> ReadFullyAsync(this Stream input, CancellationToken token=default) =>
ReadFullyAsync(input, DefaultBufferSize, token);
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array, using the given buffer size.
/// </summary>
public static async Task<byte[]> ReadFullyAsync(this Stream input, int bufferSize, CancellationToken token=default)
{
if (bufferSize < 1)
throw new ArgumentOutOfRangeException(nameof(bufferSize));
byte[] buffer = BufferPool.GetBuffer(bufferSize);
try
{
return await ReadFullyAsync(input, buffer, token);
}
finally
{
BufferPool.ReleaseBufferToPool(ref buffer);
}
}
/// <summary>
/// Reads the given stream up to the end, returning the data as a byte
/// array, using the given buffer for transferring data. Note that the
/// current contents of the buffer is ignored, so the buffer needn't
/// be cleared beforehand.
/// </summary>
public static async Task<byte[]> ReadFullyAsync(this Stream input, byte[] buffer, CancellationToken token=default)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (input == null)
throw new ArgumentNullException(nameof(input));
if (buffer.Length == 0)
throw new ArgumentException("Buffer has length of 0");
// We could do all our own work here, but using MemoryStream is easier
// and likely to be just as efficient.
using var tempStream = MemoryStreamFactory.GetStream();
await CopyToAsync(input, tempStream, buffer, token);
// No need to copy the buffer if it's the right size
if (tempStream.Length == tempStream.GetBuffer().Length)
{
return tempStream.GetBuffer();
}
// Okay, make a copy that's the right size
return tempStream.ToArray();
}
/// <summary>
/// Reads the given stream up to the end, returning the MemoryStream Buffer as ReadOnlyMemory<byte>.
/// </summary>
public static ReadOnlyMemory<byte> ReadFullyAsMemory(this Stream input) =>
ReadFullyAsMemory(input, DefaultBufferSize);
/// <summary>
/// Reads the given stream up to the end, returning the MemoryStream Buffer as ReadOnlyMemory<byte>.
/// </summary>
public static ReadOnlyMemory<byte> ReadFullyAsMemory(this Stream input, int bufferSize)
{
byte[] buffer = BufferPool.GetBuffer(bufferSize);
try
{
return ReadFullyAsMemory(input, buffer);
}
finally
{
BufferPool.ReleaseBufferToPool(ref buffer);
}
}
public static ReadOnlyMemory<byte> ReadFullyAsMemory(this Stream input, byte[] buffer)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (input == null)
throw new ArgumentNullException(nameof(input));
if (buffer.Length == 0)
throw new ArgumentException("Buffer has length of 0");
var ms = new MemoryStream();
CopyTo(input, ms, buffer);
return ms.GetBufferAsMemory();
}
/// <summary>
/// Reads the given stream up to the end, returning the MemoryStream Buffer as ReadOnlyMemory<byte>.
/// </summary>
public static Task<ReadOnlyMemory<byte>> ReadFullyAsMemoryAsync(this Stream input, CancellationToken token=default) =>
ReadFullyAsMemoryAsync(input, DefaultBufferSize, token);
/// <summary>
/// Reads the given stream up to the end, returning the MemoryStream Buffer as ReadOnlyMemory<byte>.
/// </summary>
public static async Task<ReadOnlyMemory<byte>> ReadFullyAsMemoryAsync(this Stream input, int bufferSize, CancellationToken token=default)
{
byte[] buffer = BufferPool.GetBuffer(bufferSize);
try
{
return await ReadFullyAsMemoryAsync(input, buffer, token);
}
finally
{
BufferPool.ReleaseBufferToPool(ref buffer);
}
}
public static async Task<ReadOnlyMemory<byte>> ReadFullyAsMemoryAsync(this Stream input, byte[] buffer, CancellationToken token=default)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (input == null)
throw new ArgumentNullException(nameof(input));
if (buffer.Length == 0)
throw new ArgumentException("Buffer has length of 0");
var ms = new MemoryStream();
await CopyToAsync(input, ms, buffer, token);
return ms.GetBufferAsMemory();
}
/// <summary>
/// Copies all the data from one stream into another.
/// </summary>
public static long CopyTo(this Stream input, Stream output)
{
return CopyTo(input, output, DefaultBufferSize);
}
/// <summary>
/// Copies all the data from one stream into another, using a buffer
/// of the given size.
/// </summary>
public static long CopyTo(this Stream input, Stream output, int bufferSize)
{
if (bufferSize < 1)
throw new ArgumentOutOfRangeException(nameof(bufferSize));
return CopyTo(input, output, new byte[bufferSize]);
}
/// <summary>
/// Copies all the data from one stream into another, using the given
/// buffer for transferring data. Note that the current contents of
/// the buffer is ignored, so the buffer needn't be cleared beforehand.
/// </summary>
public static long CopyTo(this Stream input, Stream output, byte[] buffer)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (input == null)
throw new ArgumentNullException(nameof(input));
if (output == null)
throw new ArgumentNullException(nameof(output));
if (buffer.Length == 0)
throw new ArgumentException("Buffer has length of 0");
long total = 0;
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
output.Write(buffer, 0, read);
total += read;
}
return total;
}
/// <summary>
/// Copies all the data from one stream into another, using the given
/// buffer for transferring data. Note that the current contents of
/// the buffer is ignored, so the buffer needn't be cleared beforehand.
/// </summary>
public static async Task<long> CopyToAsync(this Stream input, Stream output, byte[] buffer, CancellationToken token=default)
{
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (input == null)
throw new ArgumentNullException(nameof(input));
if (output == null)
throw new ArgumentNullException(nameof(output));
if (buffer.Length == 0)
throw new ArgumentException("Buffer has length of 0");
long total = 0;
int read;
while ((read = await input.ReadAsync(buffer, 0, buffer.Length, token)) > 0)
{
await output.WriteAsync(buffer, 0, read, token);
total += read;
}
return total;
}
/// <summary>
/// Reads exactly the given number of bytes from the specified stream.
/// If the end of the stream is reached before the specified amount
/// of data is read, an exception is thrown.
/// </summary>
public static byte[] ReadExactly(this Stream input, int bytesToRead)
{
return ReadExactly(input, new byte[bytesToRead]);
}
/// <summary>
/// Reads into a buffer, filling it completely.
/// </summary>
public static byte[] ReadExactly(this Stream input, byte[] buffer)
{
return ReadExactly(input, buffer, buffer.Length);
}
/// <summary>
/// Reads exactly the given number of bytes from the specified stream,
/// into the given buffer, starting at position 0 of the array.
/// </summary>
public static byte[] ReadExactly(this Stream input, byte[] buffer, int bytesToRead)
{
return ReadExactly(input, buffer, 0, bytesToRead);
}
/// <summary>
/// Reads exactly the given number of bytes from the specified stream,
/// into the given buffer, starting at position 0 of the array.
/// </summary>
public static byte[] ReadExactly(this Stream input, byte[] buffer, int startIndex, int bytesToRead)
{
if (input == null)
throw new ArgumentNullException(nameof(input));
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (startIndex < 0 || startIndex >= buffer.Length)
throw new ArgumentOutOfRangeException(nameof(startIndex));
if (bytesToRead < 1 || startIndex + bytesToRead > buffer.Length)
throw new ArgumentOutOfRangeException(nameof(bytesToRead));
return ReadExactlyFast(input, buffer, startIndex, bytesToRead);
}
/// <summary>
/// Same as ReadExactly, but without the argument checks.
/// </summary>
private static byte[] ReadExactlyFast(Stream fromStream, byte[] intoBuffer, int startAtIndex, int bytesToRead)
{
var index = 0;
while (index < bytesToRead)
{
var read = fromStream.Read(intoBuffer, startAtIndex + index, bytesToRead - index);
if (read == 0)
throw new EndOfStreamException
($"End of stream reached with {bytesToRead - index} byte{(bytesToRead - index == 1 ? "s" : "")} left to read.");
index += read;
}
return intoBuffer;
}
public static string CollapseWhitespace(this string str)
{
if (str == null)
return null;
var sb = StringBuilderThreadStatic.Allocate();
var lastChar = (char)0;
for (var i = 0; i < str.Length; i++)
{
var c = str[i];
if (c < 32) continue; // Skip all these
if (c == 32)
{
if (lastChar == 32)
continue; // Only write one space character
}
sb.Append(c);
lastChar = c;
}
return StringBuilderThreadStatic.ReturnAndFree(sb);
}
public static byte[] Combine(this byte[] bytes, params byte[][] withBytes)
{
var combinedLength = bytes.Length + withBytes.Sum(b => b.Length);
var to = new byte[combinedLength];
Buffer.BlockCopy(bytes, 0, to, 0, bytes.Length);
var pos = bytes.Length;
foreach (var b in withBytes)
{
Buffer.BlockCopy(b, 0, to, pos, b.Length);
pos += b.Length;
}
return to;
}
public static int AsyncBufferSize = 81920; // CopyToAsync() default value
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Task WriteAsync(this Stream stream, ReadOnlyMemory<byte> value, CancellationToken token = default) =>
MemoryProvider.Instance.WriteAsync(stream, value, token);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Task WriteAsync(this Stream stream, byte[] bytes, CancellationToken token = default) =>
MemoryProvider.Instance.WriteAsync(stream, bytes, token);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Task CopyToAsync(this Stream input, Stream output, CancellationToken token = default) => input.CopyToAsync(output, AsyncBufferSize, token);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Task WriteAsync(this Stream stream, string text, CancellationToken token = default) =>
MemoryProvider.Instance.WriteAsync(stream, text.AsSpan(), token);
public static byte[] ToMd5Bytes(this Stream stream)
{
#if NET6_0_OR_GREATER
if (stream is MemoryStream ms)
return System.Security.Cryptography.MD5.HashData(ms.GetBufferAsSpan());
#endif
if (stream.CanSeek)
{
stream.Position = 0;
}
return System.Security.Cryptography.MD5.Create().ComputeHash(stream);
}
public static string ToMd5Hash(this Stream stream) => ToMd5Bytes(stream).ToHex();
public static string ToMd5Hash(this byte[] bytes) =>
System.Security.Cryptography.MD5.Create().ComputeHash(bytes).ToHex();
/// <summary>
/// Returns bytes in publiclyVisible MemoryStream
/// </summary>
public static MemoryStream InMemoryStream(this byte[] bytes)
{
return new MemoryStream(bytes, 0, bytes.Length, writable: true, publiclyVisible: true);
}
public static string ReadToEnd(this MemoryStream ms) => ReadToEnd(ms, JsConfig.UTF8Encoding);
public static string ReadToEnd(this MemoryStream ms, Encoding encoding)
{
ms.Position = 0;
#if NETCORE
if (ms.TryGetBuffer(out var buffer))
{
return encoding.GetString(buffer.Array, buffer.Offset, buffer.Count);
}
#else
try
{
return encoding.GetString(ms.GetBuffer(), 0, (int) ms.Length);
}
catch (UnauthorizedAccessException)
{
}
#endif
Tracer.Instance.WriteWarning("MemoryStream wasn't created with a publiclyVisible:true byte[] buffer, falling back to slow impl");
using var reader = new StreamReader(ms, encoding, true, DefaultBufferSize, leaveOpen: true);
return reader.ReadToEnd();
}
public static ReadOnlyMemory<byte> GetBufferAsMemory(this MemoryStream ms)
{
#if NETCORE
if (ms.TryGetBuffer(out var buffer))
{
return new ReadOnlyMemory<byte>(buffer.Array, buffer.Offset, buffer.Count);
}
#else
try
{
return new ReadOnlyMemory<byte>(ms.GetBuffer(), 0, (int) ms.Length);
}
catch (UnauthorizedAccessException)
{
}
#endif
Tracer.Instance.WriteWarning("MemoryStream in GetBufferAsSpan() wasn't created with a publiclyVisible:true byte[] buffer, falling back to slow impl");
return new ReadOnlyMemory<byte>(ms.ToArray());
}
public static ReadOnlySpan<byte> GetBufferAsSpan(this MemoryStream ms)
{
#if NETCORE
if (ms.TryGetBuffer(out var buffer))
{
return new ReadOnlySpan<byte>(buffer.Array, buffer.Offset, buffer.Count);
}
#else
try
{
return new ReadOnlySpan<byte>(ms.GetBuffer(), 0, (int) ms.Length);
}
catch (UnauthorizedAccessException)
{
}
#endif
Tracer.Instance.WriteWarning("MemoryStream in GetBufferAsSpan() wasn't created with a publiclyVisible:true byte[] buffer, falling back to slow impl");
return new ReadOnlySpan<byte>(ms.ToArray());
}
public static byte[] GetBufferAsBytes(this MemoryStream ms)
{
#if NETCORE
if (ms.TryGetBuffer(out var buffer))
{
return buffer.Array;
}
#else
try
{
return ms.GetBuffer();
}
catch (UnauthorizedAccessException)
{
}
#endif
Tracer.Instance.WriteWarning("MemoryStream in GetBufferAsBytes() wasn't created with a publiclyVisible:true byte[] buffer, falling back to slow impl");
return ms.ToArray();
}
public static Task<string> ReadToEndAsync(this MemoryStream ms) => ReadToEndAsync(ms, JsConfig.UTF8Encoding);
public static Task<string> ReadToEndAsync(this MemoryStream ms, Encoding encoding)
{
ms.Position = 0;
#if NETCORE
if (ms.TryGetBuffer(out var buffer))
{
return encoding.GetString(buffer.Array, buffer.Offset, buffer.Count).InTask();
}
#else
try
{
return encoding.GetString(ms.GetBuffer(), 0, (int) ms.Length).InTask();
}
catch (UnauthorizedAccessException)
{
}
#endif
Tracer.Instance.WriteWarning("MemoryStream in ReadToEndAsync() wasn't created with a publiclyVisible:true byte[] buffer, falling back to slow impl");
using var reader = new StreamReader(ms, encoding, true, DefaultBufferSize, leaveOpen: true);
return reader.ReadToEndAsync();
}
public static string ReadToEnd(this Stream stream) => ReadToEnd(stream, JsConfig.UTF8Encoding);
public static string ReadToEnd(this Stream stream, Encoding encoding)
{
if (stream is MemoryStream ms)
return ms.ReadToEnd();
if (stream.CanSeek)
{
stream.Position = 0;
}
using var reader = new StreamReader(stream, encoding, true, DefaultBufferSize, leaveOpen:true);
return reader.ReadToEnd();
}
public static Task<string> ReadToEndAsync(this Stream stream) => ReadToEndAsync(stream, JsConfig.UTF8Encoding);
public static Task<string> ReadToEndAsync(this Stream stream, Encoding encoding)
{
if (stream is MemoryStream ms)
return ms.ReadToEndAsync(encoding);
if (stream.CanSeek)
{
stream.Position = 0;
}
using var reader = new StreamReader(stream, encoding, true, DefaultBufferSize, leaveOpen:true);
return reader.ReadToEndAsync();
}
public static Task WriteToAsync(this MemoryStream stream, Stream output, CancellationToken token=default(CancellationToken)) =>
WriteToAsync(stream, output, JsConfig.UTF8Encoding, token);
public static async Task WriteToAsync(this MemoryStream stream, Stream output, Encoding encoding, CancellationToken token)
{
#if NETCORE
if (stream.TryGetBuffer(out var buffer))
{
await output.WriteAsync(buffer.Array, buffer.Offset, buffer.Count, token).ConfigAwait();
return;
}
#else
try
{
await output.WriteAsync(stream.GetBuffer(), 0, (int) stream.Length, token).ConfigAwait();
return;
}
catch (UnauthorizedAccessException)
{
}
#endif
Tracer.Instance.WriteWarning("MemoryStream in WriteToAsync() wasn't created with a publiclyVisible:true byte[] bufffer, falling back to slow impl");
var bytes = stream.ToArray();
await output.WriteAsync(bytes, 0, bytes.Length, token).ConfigAwait();
}
public static Task WriteToAsync(this Stream stream, Stream output, CancellationToken token=default(CancellationToken)) =>
WriteToAsync(stream, output, JsConfig.UTF8Encoding, token);
public static Task WriteToAsync(this Stream stream, Stream output, Encoding encoding, CancellationToken token)
{
if (stream is MemoryStream ms)
return ms.WriteToAsync(output, encoding, token);
return stream.CopyToAsync(output, token);
}
public static MemoryStream CopyToNewMemoryStream(this Stream stream)
{
var ms = MemoryStreamFactory.GetStream();
stream.CopyTo(ms);
ms.Position = 0;
return ms;
}
public static async Task<MemoryStream> CopyToNewMemoryStreamAsync(this Stream stream)
{
var ms = MemoryStreamFactory.GetStream();
await stream.CopyToAsync(ms).ConfigAwait();
ms.Position = 0;
return ms;
}
}
}