@@ -43,6 +43,26 @@ public static void AutoInjectAssemblys()
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}
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}
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+ [ MenuItem ( "PureScript/BuildDll" , false , 1 ) ]
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+ public static void BuildDll ( )
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+ {
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+ string outputDir = "." ;
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+ var target = EditorUserBuildSettings . activeBuildTarget ;
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+ var group = BuildPipeline . GetBuildTargetGroup ( target ) ;
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+
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+ ScriptCompilationSettings scriptCompilationSettings = new ScriptCompilationSettings ( ) ;
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+ scriptCompilationSettings . group = group ;
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+ scriptCompilationSettings . target = target ;
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+ var buildDir = $ "{ outputDir } /build";
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+ if ( false == Directory . Exists ( buildDir ) )
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+ {
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+ Directory . CreateDirectory ( buildDir ) ;
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+ }
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+ ScriptCompilationResult scriptCompilationResult = PlayerBuildInterface . CompilePlayerScripts ( scriptCompilationSettings , buildDir ) ;
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+
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+ //MoveAssemblys(outputDir, buildDir, true);
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+ }
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+
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/// <summary>
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/// bind adapter before strip.
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/// called by UnityEditor when AssemblyStripper.StripAssemblies.
@@ -145,7 +165,15 @@ public static void CopyManagedFile(string workDir,string managedPath)
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{
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CreateOrCleanDirectory ( managedPath ) ;
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- foreach ( string fi in Directory . GetFiles ( workDir ) )
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+ if ( string . IsNullOrEmpty ( workDir ) )
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+ {
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+ Debug . LogError ( " ============ workDir is null" ) ;
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+ return ;
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+ }
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+
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+ Debug . LogWarning ( "copy dir : " + workDir ) ;
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+ var files = Directory . GetFiles ( workDir ) ;
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+ foreach ( string fi in files )
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{
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string fname = Path . GetFileName ( fi ) ;
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string targetfname = Path . Combine ( managedPath , fname ) ;
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