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- [ Social SDKs] ( #social-sdks )
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- [ API Extensions & Helper] ( #api-extensions--helper )
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- [ Design Patterns] ( #design-patterns )
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+ - [ Utilities] ( #utilities )
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- [ Other] ( #other )
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@@ -261,6 +262,7 @@ Navigation:
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* [ SQLite4Unity3d] ( https://github.com/codecoding/SQLite4Unity3d ) - sql lite
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* [ UnityHTTP] ( https://github.com/andyburke/UnityHTTP ) - http library
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* [ Unity QuickSheet] ( https://github.com/kimsama/Unity-QuickSheet ) - import data from google/excel sheets
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+ * [ Odin Unity Serializer] ( https://github.com/TeamSirenix/odin-serializer ) - Arguably the best serializer for Unity out there
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## Social SDKs
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* [ Google Analytics Plugin] ( https://github.com/googleanalytics/google-analytics-plugin-for-unity ) - Google Analytics
@@ -299,6 +301,10 @@ Navigation:
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* [ UniRx] ( https://github.com/neuecc/UniRx ) - unity reactive extensions implementation
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* [ Ring_Buffer] ( https://bitbucket.org/sirgru/ring_buffer ) - simple implementation of a RingBuffer<T >
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+ ## Utilities
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+ * [ demilib] ( https://github.com/Demigiant/demilib ) - various utilities and tools for Unity
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+ * [ Excessives] ( https://github.com/SirHall/Excessives ) - General purpose C# and Unity3D utility scripts
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+
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## Other
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* [ Unity Right Click] ( https://gist.github.com/adamtuliper/48a6e2ce3d9b5e72be36 ) - windows context menu extension: 'open with unity'
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* [ No Hot-Reload] ( https://capeguy.co.uk/2015/06/no-more-unity-hot-reload/ ) - prevent unity hot-reloads
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* [ UnityDecompiled] ( https://github.com/MattRix/UnityDecompiled ) - decompiled Unity API code
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* [ Shader Calibration Charts] ( https://oc.unity3d.com/index.php/s/dfc9aa1491ff905f589408aa136eab23 ) - Unity StandardShader calibration charts
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* [ Save Game Free] ( https://github.com/BayatGames/SaveGameFree ) - cross platform, encrypted, online-stored saves
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- * [ demilib] ( https://github.com/Demigiant/demilib ) - various utilities and tools for Unity
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[ ![ Analytics] ( https://ga-beacon.appspot.com/UA-63472612-14/readme )] ( https://github.com/igrigorik/ga-beacon )
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