You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
*[TextMesh Pro](https://www.assetstore.unity3d.com/en/#!/content/17662) - generate text with custom styling
93
93
*[meshcombinewizard](https://bitbucket.org/sirgru/meshcombinewizard) - combines all meshes on the chosen gameObject and its children that share the same material
94
+
*[RoadArchitect](https://github.com/MicroGSD/RoadArchitect) - road system creator featuring dynamic intersections, bridges, etc.
94
95
95
96
## Materials & Shading
96
97
*[Projects by RM](https://www.assetstore.unity3d.com/en/#!/content/21648) - wet surface & skin shader
@@ -104,6 +105,7 @@ Navigation:
104
105
*[Low Poly Shaders](https://github.com/BrokenVector/LowPolyShaders) - material shaders optimized for Low Poly stylized meshes
*[Clear Flags Effect](https://github.com/falconmick/ClearFlagsMobile) - Image Effect to reproduce the Clear Flags camera effect
184
187
*[DeLightingTool](https://github.com/Unity-Technologies/DeLightingTool) - tool to remove lighting information from textures in a photogrammetry asset pipeline
185
188
*[unity-lut-generator](https://github.com/mattatz/unity-lut-generator) - LookUpTable generator for Unity
189
+
*[SEGI](https://github.com/sonicether/SEGI) - Sonic Ether's voxel-based global illumination system
*[TeaTime](https://github.com/alvivar/TeaTime) - timer queue for coroutines
280
286
*[Smart Tags and Layers](https://github.com/nicoplv/smart-tags-and-layers) - generates static values for your tags and layers
281
287
*[UnityRefChecker](https://github.com/haydenjameslee/UnityRefChecker) - A plugin for checking unassigned references in MonoBehaviours at compile time, across scenes.
0 commit comments