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Copy file name to clipboardExpand all lines: README.md
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@@ -322,6 +322,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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*[bgfx](https://github.com/bkaradzic/bgfx) - A cross-platform rendering library. [BSD]
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*[Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices. [LGPL2 or Mozilla MPL]
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*[DirectXTK](https://github.com/Microsoft/DirectXTK) - A collection of helper classes for writing DirectX 11.x code in C++. [MIT]
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*[GLFW](https://github.com/glfw/glfw) - A simple, cross-platform OpenGL wrangling library. [zlib/libpng]
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*[Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. [EPL]
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*[Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib]
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## Math
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*[Apophenia](https://github.com/b-k/apophenia) - A C library for statistical and scientific computing [GPL2]
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*[Armadillo](http://arma.sourceforge.net/) - A high quality C++ linear algebra library, aiming towards a good balance between speed and ease of use. The syntax (API) is deliberately similar to Matlab. [MPL2]
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*[Armadillo](https://github.com/conradsnicta/armadillo-code/) - A high quality linear algebra library (matrix maths) for the C++ language, aiming towards a good balance between speed and ease of use. The syntax (API) is deliberately similar to Matlab. [MPL2][website](http://arma.sourceforge.net/)
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*[blaze](https://bitbucket.org/blaze-lib/blaze) - high-performance C++ math library for dense and sparse arithmetic. [BSD]
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*[Boost.Multiprecision](http://www.boost.org/doc/libs/master/libs/multiprecision/doc/html/index.html) - provides higher-range/precision integer, rational and floating-point types in C++, header-only or with GMP/MPFR/LibTomMath backends. [Boost]
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*[ceres-solver](http://ceres-solver.org/) - C++ library for modeling and solving large complicated nonlinear least squares problems from google. [BSD]
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*[NT2](https://github.com/Mathieu-/nt2) - A SIMD-optimized numerical template library that provides an interface with MATLAB-like syntax. [Boost]
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*[LibTomMath](https://github.com/libtom/libtommath) - A free open source portable number theoretic multiple-precision integer library written entirely in C. [PublicDomain & WTFPL][website](http://www.libtom.net/)
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*[linmath.h](https://github.com/datenwolf/linmath.h) - A lean linear math library, aimed at graphics programming. [WTFPL]
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*[OpenBLAS](https://github.com/xianyi/OpenBLAS) - An optimized BLAS library based on GotoBLAS2 1.13 BSD version. [BSD 3-clause][website](http://www.openblas.net/)
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*[QuantLib](https://github.com/lballabio/quantlib) - A free/open-source library for quantitative finance. [Modified BSD][website](http://quantlib.org/)
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*[Vc](https://github.com/VcDevel/Vc) - SIMD Vector Classes for C++. [BSD]
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*[Versor](http://versor.mat.ucsb.edu/) - A (fast) Generic C++ library for Geometric Algebras, including Euclidean, Projective, Conformal, Spacetime (etc).
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*[GStreamer](http://gstreamer.freedesktop.org/) - A library for constructing graphs of media-handling components. [LGPL]
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*[LIVE555 Streaming Media](http://www.live555.com/liveMedia/) - Multimedia streaming library using open standard protocols (RTP/RTCP, RTSP, SIP). [LGPL]
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*[libVLC](https://wiki.videolan.org/LibVLC) - libVLC (VLC SDK) media framework. [GPL]
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*[MediaInfoLib](https://github.com/MediaArea/MediaInfoLib) - Convenient unified display of the most relevant technical and tag data for video and audio files. [BSD]
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*[QtAv](https://github.com/wang-bin/QtAV) - A multimedia playback framework based on Qt and FFmpeg to write a player easily. [LGPL][website](http://wang-bin.github.io/QtAV/)
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