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graphic.ts
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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
import * as pathTool from 'zrender/src/tool/path';
import * as matrix from 'zrender/src/core/matrix';
import * as vector from 'zrender/src/core/vector';
import Path, { PathProps } from 'zrender/src/graphic/Path';
import Transformable from 'zrender/src/core/Transformable';
import ZRImage, { ImageStyleProps } from 'zrender/src/graphic/Image';
import Group from 'zrender/src/graphic/Group';
import ZRText from 'zrender/src/graphic/Text';
import Circle from 'zrender/src/graphic/shape/Circle';
import Ellipse from 'zrender/src/graphic/shape/Ellipse';
import Sector from 'zrender/src/graphic/shape/Sector';
import Ring from 'zrender/src/graphic/shape/Ring';
import Polygon from 'zrender/src/graphic/shape/Polygon';
import Polyline from 'zrender/src/graphic/shape/Polyline';
import Rect from 'zrender/src/graphic/shape/Rect';
import Line from 'zrender/src/graphic/shape/Line';
import BezierCurve from 'zrender/src/graphic/shape/BezierCurve';
import Arc from 'zrender/src/graphic/shape/Arc';
import CompoundPath from 'zrender/src/graphic/CompoundPath';
import LinearGradient from 'zrender/src/graphic/LinearGradient';
import RadialGradient from 'zrender/src/graphic/RadialGradient';
import BoundingRect from 'zrender/src/core/BoundingRect';
import OrientedBoundingRect from 'zrender/src/core/OrientedBoundingRect';
import Point from 'zrender/src/core/Point';
import IncrementalDisplayable from 'zrender/src/graphic/IncrementalDisplayable';
import * as subPixelOptimizeUtil from 'zrender/src/graphic/helper/subPixelOptimize';
import { Dictionary } from 'zrender/src/core/types';
import Displayable, { DisplayableProps } from 'zrender/src/graphic/Displayable';
import Element from 'zrender/src/Element';
import Model from '../model/Model';
import {
AnimationOptionMixin,
ZRRectLike,
ZRStyleProps,
CommonTooltipOption,
ComponentItemTooltipLabelFormatterParams
} from './types';
import {
extend,
isArrayLike,
map,
defaults,
isString,
keys,
each,
hasOwn,
isArray
} from 'zrender/src/core/util';
import { getECData } from './innerStore';
import ComponentModel from '../model/Component';
import {
updateProps,
initProps,
removeElement,
removeElementWithFadeOut,
isElementRemoved
} from '../animation/basicTransition';
/**
* @deprecated export for compatitable reason
*/
export {updateProps, initProps, removeElement, removeElementWithFadeOut, isElementRemoved};
const mathMax = Math.max;
const mathMin = Math.min;
const _customShapeMap: Dictionary<{ new(): Path }> = {};
type ExtendShapeOpt = Parameters<typeof Path.extend>[0];
type ExtendShapeReturn = ReturnType<typeof Path.extend>;
/**
* Extend shape with parameters
*/
export function extendShape(opts: ExtendShapeOpt): ExtendShapeReturn {
return Path.extend(opts);
}
const extendPathFromString = pathTool.extendFromString;
type SVGPathOption = Parameters<typeof extendPathFromString>[1];
type SVGPathCtor = ReturnType<typeof extendPathFromString>;
type SVGPath = InstanceType<SVGPathCtor>;
/**
* Extend path
*/
export function extendPath(pathData: string, opts: SVGPathOption): SVGPathCtor {
return extendPathFromString(pathData, opts);
}
/**
* Register a user defined shape.
* The shape class can be fetched by `getShapeClass`
* This method will overwrite the registered shapes, including
* the registered built-in shapes, if using the same `name`.
* The shape can be used in `custom series` and
* `graphic component` by declaring `{type: name}`.
*
* @param name
* @param ShapeClass Can be generated by `extendShape`.
*/
export function registerShape(name: string, ShapeClass: {new(): Path}) {
_customShapeMap[name] = ShapeClass;
}
/**
* Find shape class registered by `registerShape`. Usually used in
* fetching user defined shape.
*
* [Caution]:
* (1) This method **MUST NOT be used inside echarts !!!**, unless it is prepared
* to use user registered shapes.
* Because the built-in shape (see `getBuiltInShape`) will be registered by
* `registerShape` by default. That enables users to get both built-in
* shapes as well as the shapes belonging to themsleves. But users can overwrite
* the built-in shapes by using names like 'circle', 'rect' via calling
* `registerShape`. So the echarts inner featrues should not fetch shapes from here
* in case that it is overwritten by users, except that some features, like
* `custom series`, `graphic component`, do it deliberately.
*
* (2) In the features like `custom series`, `graphic component`, the user input
* `{tpye: 'xxx'}` does not only specify shapes but also specify other graphic
* elements like `'group'`, `'text'`, `'image'` or event `'path'`. Those names
* are reserved names, that is, if some user registers a shape named `'image'`,
* the shape will not be used. If we intending to add some more reserved names
* in feature, that might bring break changes (disable some existing user shape
* names). But that case probably rarely happens. So we don't make more mechanism
* to resolve this issue here.
*
* @param name
* @return The shape class. If not found, return nothing.
*/
export function getShapeClass(name: string): {new(): Path} {
if (_customShapeMap.hasOwnProperty(name)) {
return _customShapeMap[name];
}
}
/**
* Create a path element from path data string
* @param pathData
* @param opts
* @param rect
* @param layout 'center' or 'cover' default to be cover
*/
export function makePath(
pathData: string,
opts: SVGPathOption,
rect: ZRRectLike,
layout?: 'center' | 'cover'
): SVGPath {
const path = pathTool.createFromString(pathData, opts);
if (rect) {
if (layout === 'center') {
rect = centerGraphic(rect, path.getBoundingRect());
}
resizePath(path, rect);
}
return path;
}
/**
* Create a image element from image url
* @param imageUrl image url
* @param opts options
* @param rect constrain rect
* @param layout 'center' or 'cover'. Default to be 'cover'
*/
export function makeImage(
imageUrl: string,
rect: ZRRectLike,
layout?: 'center' | 'cover'
) {
const zrImg = new ZRImage({
style: {
image: imageUrl,
x: rect.x,
y: rect.y,
width: rect.width,
height: rect.height
},
onload(img) {
if (layout === 'center') {
const boundingRect = {
width: img.width,
height: img.height
};
zrImg.setStyle(centerGraphic(rect, boundingRect));
}
}
});
return zrImg;
}
/**
* Get position of centered element in bounding box.
*
* @param rect element local bounding box
* @param boundingRect constraint bounding box
* @return element position containing x, y, width, and height
*/
function centerGraphic(rect: ZRRectLike, boundingRect: {
width: number
height: number
}): ZRRectLike {
// Set rect to center, keep width / height ratio.
const aspect = boundingRect.width / boundingRect.height;
let width = rect.height * aspect;
let height;
if (width <= rect.width) {
height = rect.height;
}
else {
width = rect.width;
height = width / aspect;
}
const cx = rect.x + rect.width / 2;
const cy = rect.y + rect.height / 2;
return {
x: cx - width / 2,
y: cy - height / 2,
width: width,
height: height
};
}
export const mergePath = pathTool.mergePath;
/**
* Resize a path to fit the rect
* @param path
* @param rect
*/
export function resizePath(path: SVGPath, rect: ZRRectLike): void {
if (!path.applyTransform) {
return;
}
const pathRect = path.getBoundingRect();
const m = pathRect.calculateTransform(rect);
path.applyTransform(m);
}
/**
* Sub pixel optimize line for canvas
*/
export function subPixelOptimizeLine(
shape: {
x1: number, y1: number, x2: number, y2: number
},
lineWidth: number
) {
subPixelOptimizeUtil.subPixelOptimizeLine(shape, shape, {lineWidth});
return shape;
}
/**
* Sub pixel optimize rect for canvas
*/
export function subPixelOptimizeRect(param: {
shape: {
x: number, y: number, width: number, height: number
},
style: {
lineWidth: number
}
}) {
subPixelOptimizeUtil.subPixelOptimizeRect(param.shape, param.shape, param.style);
return param;
}
/**
* Sub pixel optimize for canvas
*
* @param position Coordinate, such as x, y
* @param lineWidth Should be nonnegative integer.
* @param positiveOrNegative Default false (negative).
* @return Optimized position.
*/
export const subPixelOptimize = subPixelOptimizeUtil.subPixelOptimize;
/**
* Get transform matrix of target (param target),
* in coordinate of its ancestor (param ancestor)
*
* @param target
* @param [ancestor]
*/
export function getTransform(target: Transformable, ancestor?: Transformable): matrix.MatrixArray {
const mat = matrix.identity([]);
while (target && target !== ancestor) {
matrix.mul(mat, target.getLocalTransform(), mat);
target = target.parent;
}
return mat;
}
/**
* Apply transform to an vertex.
* @param target [x, y]
* @param transform Can be:
* + Transform matrix: like [1, 0, 0, 1, 0, 0]
* + {position, rotation, scale}, the same as `zrender/Transformable`.
* @param invert Whether use invert matrix.
* @return [x, y]
*/
export function applyTransform(
target: vector.VectorArray,
transform: Transformable | matrix.MatrixArray,
invert?: boolean
): number[] {
if (transform && !isArrayLike(transform)) {
transform = Transformable.getLocalTransform(transform);
}
if (invert) {
transform = matrix.invert([], transform as matrix.MatrixArray);
}
return vector.applyTransform([], target, transform as matrix.MatrixArray);
}
/**
* @param direction 'left' 'right' 'top' 'bottom'
* @param transform Transform matrix: like [1, 0, 0, 1, 0, 0]
* @param invert Whether use invert matrix.
* @return Transformed direction. 'left' 'right' 'top' 'bottom'
*/
export function transformDirection(
direction: 'left' | 'right' | 'top' | 'bottom',
transform: matrix.MatrixArray,
invert?: boolean
): 'left' | 'right' | 'top' | 'bottom' {
// Pick a base, ensure that transform result will not be (0, 0).
const hBase = (transform[4] === 0 || transform[5] === 0 || transform[0] === 0)
? 1 : Math.abs(2 * transform[4] / transform[0]);
const vBase = (transform[4] === 0 || transform[5] === 0 || transform[2] === 0)
? 1 : Math.abs(2 * transform[4] / transform[2]);
let vertex: vector.VectorArray = [
direction === 'left' ? -hBase : direction === 'right' ? hBase : 0,
direction === 'top' ? -vBase : direction === 'bottom' ? vBase : 0
];
vertex = applyTransform(vertex, transform, invert);
return Math.abs(vertex[0]) > Math.abs(vertex[1])
? (vertex[0] > 0 ? 'right' : 'left')
: (vertex[1] > 0 ? 'bottom' : 'top');
}
function isNotGroup(el: Element): el is Displayable {
return !el.isGroup;
}
function isPath(el: Displayable): el is Path {
return (el as Path).shape != null;
}
/**
* Apply group transition animation from g1 to g2.
* If no animatableModel, no animation.
*/
export function groupTransition(
g1: Group,
g2: Group,
animatableModel: Model<AnimationOptionMixin>
) {
if (!g1 || !g2) {
return;
}
function getElMap(g: Group) {
const elMap: Dictionary<Displayable> = {};
g.traverse(function (el: Element) {
if (isNotGroup(el) && el.anid) {
elMap[el.anid] = el;
}
});
return elMap;
}
function getAnimatableProps(el: Displayable) {
const obj: PathProps = {
x: el.x,
y: el.y,
rotation: el.rotation
};
if (isPath(el)) {
obj.shape = extend({}, el.shape);
}
return obj;
}
const elMap1 = getElMap(g1);
g2.traverse(function (el) {
if (isNotGroup(el) && el.anid) {
const oldEl = elMap1[el.anid];
if (oldEl) {
const newProp = getAnimatableProps(el);
el.attr(getAnimatableProps(oldEl));
updateProps(el, newProp, animatableModel, getECData(el).dataIndex);
}
}
});
}
export function clipPointsByRect(points: vector.VectorArray[], rect: ZRRectLike): number[][] {
// FIXME: This way might be incorrect when graphic clipped by a corner
// and when element has a border.
return map(points, function (point) {
let x = point[0];
x = mathMax(x, rect.x);
x = mathMin(x, rect.x + rect.width);
let y = point[1];
y = mathMax(y, rect.y);
y = mathMin(y, rect.y + rect.height);
return [x, y];
});
}
/**
* Return a new clipped rect. If rect size are negative, return undefined.
*/
export function clipRectByRect(targetRect: ZRRectLike, rect: ZRRectLike): ZRRectLike | undefined {
const x = mathMax(targetRect.x, rect.x);
const x2 = mathMin(targetRect.x + targetRect.width, rect.x + rect.width);
const y = mathMax(targetRect.y, rect.y);
const y2 = mathMin(targetRect.y + targetRect.height, rect.y + rect.height);
// If the total rect is cliped, nothing, including the border,
// should be painted. So return undefined.
if (x2 >= x && y2 >= y) {
return {
x: x,
y: y,
width: x2 - x,
height: y2 - y
};
}
}
export function createIcon(
iconStr: string, // Support 'image://' or 'path://' or direct svg path.
opt?: Omit<DisplayableProps, 'style'>,
rect?: ZRRectLike
): SVGPath | ZRImage {
const innerOpts: DisplayableProps = extend({rectHover: true}, opt);
const style: ZRStyleProps = innerOpts.style = {strokeNoScale: true};
rect = rect || {x: -1, y: -1, width: 2, height: 2};
if (iconStr) {
return iconStr.indexOf('image://') === 0
? (
(style as ImageStyleProps).image = iconStr.slice(8),
defaults(style, rect),
new ZRImage(innerOpts)
)
: (
makePath(
iconStr.replace('path://', ''),
innerOpts,
rect,
'center'
)
);
}
}
/**
* Return `true` if the given line (line `a`) and the given polygon
* are intersect.
* Note that we do not count colinear as intersect here because no
* requirement for that. We could do that if required in future.
*/
export function linePolygonIntersect(
a1x: number, a1y: number, a2x: number, a2y: number,
points: vector.VectorArray[]
): boolean {
for (let i = 0, p2 = points[points.length - 1]; i < points.length; i++) {
const p = points[i];
if (lineLineIntersect(a1x, a1y, a2x, a2y, p[0], p[1], p2[0], p2[1])) {
return true;
}
p2 = p;
}
}
/**
* Return `true` if the given two lines (line `a` and line `b`)
* are intersect.
* Note that we do not count colinear as intersect here because no
* requirement for that. We could do that if required in future.
*/
export function lineLineIntersect(
a1x: number, a1y: number, a2x: number, a2y: number,
b1x: number, b1y: number, b2x: number, b2y: number
): boolean {
// let `vec_m` to be `vec_a2 - vec_a1` and `vec_n` to be `vec_b2 - vec_b1`.
const mx = a2x - a1x;
const my = a2y - a1y;
const nx = b2x - b1x;
const ny = b2y - b1y;
// `vec_m` and `vec_n` are parallel iff
// existing `k` such that `vec_m = k · vec_n`, equivalent to `vec_m X vec_n = 0`.
const nmCrossProduct = crossProduct2d(nx, ny, mx, my);
if (nearZero(nmCrossProduct)) {
return false;
}
// `vec_m` and `vec_n` are intersect iff
// existing `p` and `q` in [0, 1] such that `vec_a1 + p * vec_m = vec_b1 + q * vec_n`,
// such that `q = ((vec_a1 - vec_b1) X vec_m) / (vec_n X vec_m)`
// and `p = ((vec_a1 - vec_b1) X vec_n) / (vec_n X vec_m)`.
const b1a1x = a1x - b1x;
const b1a1y = a1y - b1y;
const q = crossProduct2d(b1a1x, b1a1y, mx, my) / nmCrossProduct;
if (q < 0 || q > 1) {
return false;
}
const p = crossProduct2d(b1a1x, b1a1y, nx, ny) / nmCrossProduct;
if (p < 0 || p > 1) {
return false;
}
return true;
}
/**
* Cross product of 2-dimension vector.
*/
function crossProduct2d(x1: number, y1: number, x2: number, y2: number) {
return x1 * y2 - x2 * y1;
}
function nearZero(val: number) {
return val <= (1e-6) && val >= -(1e-6);
}
export function setTooltipConfig(opt: {
el: Element,
componentModel: ComponentModel,
itemName: string,
itemTooltipOption?: string | CommonTooltipOption<unknown>
formatterParamsExtra?: Dictionary<unknown>
}): void {
const itemTooltipOption = opt.itemTooltipOption;
const componentModel = opt.componentModel;
const itemName = opt.itemName;
const itemTooltipOptionObj = isString(itemTooltipOption)
? { formatter: itemTooltipOption }
: itemTooltipOption;
const mainType = componentModel.mainType;
const componentIndex = componentModel.componentIndex;
const formatterParams = {
componentType: mainType,
name: itemName,
$vars: ['name']
} as ComponentItemTooltipLabelFormatterParams;
(formatterParams as any)[mainType + 'Index'] = componentIndex;
const formatterParamsExtra = opt.formatterParamsExtra;
if (formatterParamsExtra) {
each(keys(formatterParamsExtra), key => {
if (!hasOwn(formatterParams, key)) {
formatterParams[key] = formatterParamsExtra[key];
formatterParams.$vars.push(key);
}
});
}
const ecData = getECData(opt.el);
ecData.componentMainType = mainType;
ecData.componentIndex = componentIndex;
ecData.tooltipConfig = {
name: itemName,
option: defaults({
content: itemName,
encodeHTMLContent: true,
formatterParams: formatterParams
}, itemTooltipOptionObj)
};
}
function traverseElement(el: Element, cb: (el: Element) => boolean | void) {
let stopped;
// TODO
// Polyfill for fixing zrender group traverse don't visit it's root issue.
if (el.isGroup) {
stopped = cb(el);
}
if (!stopped) {
el.traverse(cb);
}
}
export function traverseElements(els: Element | Element[] | undefined | null, cb: (el: Element) => boolean | void) {
if (els) {
if (isArray(els)) {
for (let i = 0; i < els.length; i++) {
traverseElement(els[i], cb);
}
}
else {
traverseElement(els, cb);
}
}
}
// Register built-in shapes. These shapes might be overwritten
// by users, although we do not recommend that.
registerShape('circle', Circle);
registerShape('ellipse', Ellipse);
registerShape('sector', Sector);
registerShape('ring', Ring);
registerShape('polygon', Polygon);
registerShape('polyline', Polyline);
registerShape('rect', Rect);
registerShape('line', Line);
registerShape('bezierCurve', BezierCurve);
registerShape('arc', Arc);
export {
Group,
ZRImage as Image,
ZRText as Text,
Circle,
Ellipse,
Sector,
Ring,
Polygon,
Polyline,
Rect,
Line,
BezierCurve,
Arc,
IncrementalDisplayable,
CompoundPath,
LinearGradient,
RadialGradient,
BoundingRect,
OrientedBoundingRect,
Point,
Path
};