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README.md

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@@ -224,11 +224,11 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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* [Allegro](http://alleg.sourceforge.net) - A cross-platform library mainly aimed for video games and multimedia programming. [zlib]
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* [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [Commercial?]
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* [delta3d](http://sourceforge.net/projects/delta3d/) - A robust simulation platform. [LGPL2]
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* [GamePlay](https://github.com/gameplay3d/GamePlay) - A cross-platform native C++ game framework for creating 2D/3D mobile and desktop games. [Apache2]
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* [Godot](https://github.com/okamstudio/godot) - A fully featured, open source, MIT licensed, game engine. [MIT]
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* [Grit](http://gritengine.com/) - Community project to build a free game engine for implementing open world 3D games. [MIT]
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* [Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib]
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* [Polycode](https://github.com/ivansafrin/Polycode) - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/)
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* [GamePlay](https://github.com/gameplay3d/GamePlay) - A cross-platform native C++ game framework for creating 2D/3D mobile and desktop games.[Apache2]
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## GUI
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*Graphic User Interface*

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