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README.md
@@ -29,7 +29,8 @@ Native code rendering is implemented for several platforms and graphics APIs:
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* Windows Store aka UWP (D3D11, D3D12)
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* WebGL (OpenGL ES)
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* Android (OpenGL ES, Vulkan)
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-* ...more platforms (iOS, ...) coming soon, we just did not get around to adding project files yet.
+* iOS/tvOS (Metal; Simulator is supported if you use unity 2020+ and XCode 11+)
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+* ...more platforms might be coming soon, we just did not get around to adding project files yet.
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Code is organized as follows:
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