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The normal handshake kicks off with a waitSession(), which guarantees
that we never attempt to send data before the first kex is completed,
but ensuring readPacketsLeft > 0 and writePacketsLeft > 0 helps
understand that thresholds can never cause spurious rekeying at the
start of a connection.
Change-Id: If5bcafcda0c7d16fd21f22c664101ac5f5b487d7
Reviewed-on: https://go-review.googlesource.com/38696
Reviewed-by: Adam Langley <[email protected]>
Run-TryBot: Adam Langley <[email protected]>
TryBot-Result: Gobot Gobot <[email protected]>
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