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Adding Atomic Game Engine to Game Engines
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README.md

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@@ -336,6 +336,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
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* [Acid](https://github.com/Equilibrium-Games/Acid) - A high speed C++17 Vulkan game engine. [MIT]
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* [Allegro](http://liballeg.org/) - A cross-platform library mainly aimed for video games and multimedia programming. [zlib]
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* [Atomic Game Engine](https://github.com/AtomicGameEngine/AtomicGameEngine) - A multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript. [Commercial]
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* [Banshee 3D](https://github.com/BearishSun/BansheeEngine) - Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting. [LGPL3/Commercial]
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* [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [MIT]
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* [delta3d](http://sourceforge.net/projects/delta3d/) - A robust simulation platform. [LGPL2]

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