Skip to content

[Bug] Infinite Import Loop with Unity 6.X Build Profiles #746

Open
@Pulse-Git

Description

@Pulse-Git

Please fill in the following fields:

  • Unity editor version: 6000.0.40f1
  • External Dependency Manager version: using playgameservices/play-games-plugin-for-unity v2.0.0 and manually updated EDM to 1.2.186 (Manually updated because of [Bug] IOSResolver.dll tries to load on Windows/Linux - causes error #622 )
  • Source you installed EDM4U: .unitypackage
  • Features in External Dependency Manager in use: Android Resolver
  • Plugins SDK in use: -
  • Platform you are using the Unity editor on: Windows

Please describe the issue here:

(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)

Please answer the following, if applicable:

What's the issue repro rate? 100%

What happened? How can we make the problem occur?

Simply switch to an Build Profile (Unity 6.X Feature)

File -> Build Profiles -> Add Build Profile ->
Switch to that Profile, now were stuck in an infinite import loop

Auto-Resolve is disabled

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions