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Update Footprint.swift
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Sources/Footprint/Footprint.swift

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@@ -275,11 +275,9 @@ public final class Footprint: @unchecked Sendable {
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// ... and enough time has passed to send out
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// notifications again. Approximately the heartbeat interval.
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guard memory.timestamp - _memory.timestamp >= _heartbeatInterval else {
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print("Footprint.state changed but not enough time (\(memory.timestamp - _memory.timestamp)) has changed to deploy it.")
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return nil
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}
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print("Footprint changed after \(memory.timestamp - _memory.timestamp)")
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let oldMemory = _memory
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_memory = memory
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@@ -297,9 +295,6 @@ public final class Footprint: @unchecked Sendable {
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// make changes that might touch the UI.
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if changeSet.contains(.pressure) || changeSet.contains(.state) {
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print("Footprint changes \(changeSet)")
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print("Footprint.state \(memory.state)")
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print("Footprint.pressure \(memory.pressure)")
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DispatchQueue.main.async {
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NotificationCenter.default.post(name: Footprint.memoryDidChangeNotification, object: nil, userInfo: [
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Footprint.newMemoryKey: memory,

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