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| 1 | +# events.py Event based primitives |
| 2 | + |
| 3 | +# Copyright (c) 2022 Peter Hinch |
| 4 | +# Released under the MIT License (MIT) - see LICENSE file |
| 5 | + |
| 6 | +import uasyncio as asyncio |
| 7 | +from . import Delay_ms |
| 8 | + |
| 9 | +# An Event-like class that can wait on an iterable of Event instances. |
| 10 | +# .wait pauses until any passed event is set. |
| 11 | +class WaitAny: |
| 12 | + def __init__(self, events): |
| 13 | + self.events = events |
| 14 | + self.trig_event = None |
| 15 | + self.evt = asyncio.Event() |
| 16 | + |
| 17 | + async def wait(self): |
| 18 | + tasks = [asyncio.create_task(self.wt(event)) for event in self.events] |
| 19 | + try: |
| 20 | + await self.evt.wait() |
| 21 | + finally: |
| 22 | + self.evt.clear() |
| 23 | + for task in tasks: |
| 24 | + task.cancel() |
| 25 | + return self.trig_event |
| 26 | + |
| 27 | + async def wt(self, event): |
| 28 | + await event.wait() |
| 29 | + self.evt.set() |
| 30 | + self.trig_event = event |
| 31 | + |
| 32 | + def event(self): |
| 33 | + return self.trig_event |
| 34 | + |
| 35 | +# An Event-like class that can wait on an iterable of Event instances, |
| 36 | +# .wait pauses until all passed events have been set. |
| 37 | +class WaitAll: |
| 38 | + def __init__(self, events): |
| 39 | + self.events = events |
| 40 | + |
| 41 | + async def wait(self): |
| 42 | + async def wt(event): |
| 43 | + await event.wait() |
| 44 | + tasks = (asyncio.create_task(wt(event)) for event in self.events) |
| 45 | + try: |
| 46 | + await asyncio.gather(*tasks) |
| 47 | + finally: # May be subject to timeout or cancellation |
| 48 | + for task in tasks: |
| 49 | + task.cancel() |
| 50 | + |
| 51 | +# Minimal switch class having an Event based interface |
| 52 | +class ESwitch: |
| 53 | + debounce_ms = 50 |
| 54 | + |
| 55 | + def __init__(self, pin, lopen=1): # Default is n/o switch returned to gnd |
| 56 | + self._pin = pin # Should be initialised for input with pullup |
| 57 | + self._lopen = lopen # Logic level in "open" state |
| 58 | + self.open = asyncio.Event() |
| 59 | + self.close = asyncio.Event() |
| 60 | + self._state = self._pin() ^ self._lopen # Get initial state |
| 61 | + asyncio.create_task(self._poll(ESwitch.debounce_ms)) |
| 62 | + |
| 63 | + async def _poll(self, dt): # Poll the button |
| 64 | + while True: |
| 65 | + if (s := self._pin() ^ self._lopen) != self._state: |
| 66 | + self._state = s |
| 67 | + self._of() if s else self._cf() |
| 68 | + await asyncio.sleep_ms(dt) # Wait out bounce |
| 69 | + |
| 70 | + def _of(self): |
| 71 | + self.open.set() |
| 72 | + |
| 73 | + def _cf(self): |
| 74 | + self.close.set() |
| 75 | + |
| 76 | + # ***** API ***** |
| 77 | + # Return current state of switch (0 = pressed) |
| 78 | + def __call__(self): |
| 79 | + return self._state |
| 80 | + |
| 81 | + def deinit(self): |
| 82 | + self._poll.cancel() |
| 83 | + |
| 84 | +# Minimal pushbutton class having an Event based interface |
| 85 | +class EButton: |
| 86 | + debounce_ms = 50 # Attributes can be varied by user |
| 87 | + long_press_ms = 1000 |
| 88 | + double_click_ms = 400 |
| 89 | + |
| 90 | + def __init__(self, pin, suppress=False, sense=None): |
| 91 | + self._pin = pin # Initialise for input |
| 92 | + self._supp = suppress |
| 93 | + self._sense = pin() if sense is None else sense |
| 94 | + self._state = self.rawstate() # Initial logical state |
| 95 | + self._ltim = Delay_ms(duration = EButton.long_press_ms) |
| 96 | + self._dtim = Delay_ms(duration = EButton.double_click_ms) |
| 97 | + self.press = asyncio.Event() # *** API *** |
| 98 | + self.double = asyncio.Event() |
| 99 | + self.long = asyncio.Event() |
| 100 | + self.release = asyncio.Event() # *** END API *** |
| 101 | + self._tasks = [asyncio.create_task(self._poll(EButton.debounce_ms))] # Tasks run forever. Poll contacts |
| 102 | + self._tasks.append(asyncio.create_task(self._ltf())) # Handle long press |
| 103 | + if suppress: |
| 104 | + self._tasks.append(asyncio.create_task(self._dtf())) # Double timer |
| 105 | + |
| 106 | + async def _poll(self, dt): # Poll the button |
| 107 | + while True: |
| 108 | + if (s := self.rawstate()) != self._state: |
| 109 | + self._state = s |
| 110 | + self._pf() if s else self._rf() |
| 111 | + await asyncio.sleep_ms(dt) # Wait out bounce |
| 112 | + |
| 113 | + def _pf(self): # Button press |
| 114 | + if not self._supp: |
| 115 | + self.press.set() # User event |
| 116 | + if not self._ltim(): # Don't retrigger long timer if already running |
| 117 | + self._ltim.trigger() |
| 118 | + if self._dtim(): # Press occurred while _dtim is running |
| 119 | + self.double.set() # User event |
| 120 | + self._dtim.stop() # _dtim's Event is only used if suppress |
| 121 | + else: |
| 122 | + self._dtim.trigger() |
| 123 | + |
| 124 | + def _rf(self): # Button release |
| 125 | + self._ltim.stop() |
| 126 | + if not self._supp or not self._dtim(): # If dtim running postpone release otherwise it |
| 127 | + self.release.set() # is set before press |
| 128 | + |
| 129 | + async def _ltf(self): # Long timeout |
| 130 | + while True: |
| 131 | + await self._ltim.wait() |
| 132 | + self._ltim.clear() # Clear the event |
| 133 | + self.long.set() # User event |
| 134 | + |
| 135 | + async def _dtf(self): # Double timeout (runs if suppress is set) |
| 136 | + while True: |
| 137 | + await self._dtim.wait() |
| 138 | + self._dtim.clear() # Clear the event |
| 139 | + if not self._ltim(): # Button was released |
| 140 | + self.press.set() # User events |
| 141 | + self.release.set() |
| 142 | + |
| 143 | + # ****** API ****** |
| 144 | + # Current non-debounced logical button state: True == pressed |
| 145 | + def rawstate(self): |
| 146 | + return bool(self._pin() ^ self._sense) |
| 147 | + |
| 148 | + # Current debounced state of button (True == pressed) |
| 149 | + def __call__(self): |
| 150 | + return self._state |
| 151 | + |
| 152 | + def deinit(self): |
| 153 | + for task in self._tasks: |
| 154 | + task.cancel() |
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