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Add Torque2D and Torque3D to Game Engines. Removed them from "todo" list.
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README.md

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* [Grit](http://gritengine.com/) - Community project to build a free game engine for implementing open world 3D games. [MIT]
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* [Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib]
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* [Polycode](https://github.com/ivansafrin/Polycode) - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/)
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* [Torque2D](https://github.com/GarageGames/Torque2D) - An open-source and cross-platform C++ engine built for 2D game development. [MIT] [website](https://www.garagegames.com/products/torque-2d)
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* [Torque3D](https://github.com/GarageGames/Torque3D) - An open-source C++ engine built for 3D game development. [MIT] [website](https://www.garagegames.com/products/torque-3d)
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## GUI
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*Graphic User Interface*

todo1.txt

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https://github.com/TTimo/doom3.gpl
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https://github.com/phusion/passenger
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https://github.com/GarageGames/Torque3D
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https://github.com/id-Software/DOOM-3-BFG
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https://github.com/ideawu/ssdb
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https://github.com/OpenNI/OpenNI

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