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readme.md

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[svg](game-programmer.svg) [pdf](game-programmer.pdf)
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![ ](game-programmer.jpg)
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## Disclaimer
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1. This work (the WORK) was created by Milo Yip (the AUTHOR), who has been a game developer for more than 20 years.
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2. The books shown in the WORK represent knowledge/skills that may/should be acquired by game programmers. There are other important ways of learning, such as practicing, courses, industrial/academic conferences/publications, etc.
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3. The AUTHOR has not been sponsored by any authors/publishers of the books, except that he was the translator for the Chinese version of Game Engine Architecture.
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4. Comments are welcome but the AUTHOR reserved the rights of modification.
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5. The WORK is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
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## Build
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* GNU make
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* [Graphviz](http://www.graphviz.org) 2.38
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* [Ghostscript](http://www.ghostscript.com/) 9.16 (ps2pdf)
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* [cpdf](http://community.coherentpdf.com/)
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## Acknowledgement
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* Windy Wang
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* Stanley Luo
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* Shou Chen
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* Xinz
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* Vczh
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* Hush

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