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README.md

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##What is KBEngine?
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An open source MMOG server engine, Using a simple protocol will be able to make the client and server interaction,
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To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d, HTML5, etc.) to form a complete client.
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To use the KBEngine-plugins quick combine with (Unity3D, OGRE, Cocos2d-x, HTML5, etc.) to form a complete client.
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Engine framework written using c++, Game logic layer using Python(Support the hotfix),
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Engine framework written using C++, Game logic layer using Python(Support the hotfix),
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developers do not need to re-implement some common server-side technology,
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Allows developers to concentrate on the game logic development, quickly create a variety of games.
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##什么是KBEngine?
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一款开源的游戏服务端引擎,使用简单的约定协议就能够使客户端与服务端进行交互,
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使用KBEngine插件能够快速与(Unity3D, OGRE, Cocos2d, HTML5, 等等)技术结合形成一个完整的客户端。
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使用KBEngine插件能够快速与(Unity3D, OGRE, Cocos2d-x, HTML5, 等等)技术结合形成一个完整的客户端。
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服务端底层框架使用c++编写,游戏逻辑层使用Python(支持热更新),开发者无需重复的实现一些游戏服务端通用的底层技术,
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服务端底层框架使用C++编写,游戏逻辑层使用Python(支持热更新),开发者无需重复的实现一些游戏服务端通用的底层技术,
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将精力真正集中到游戏开发层面上来,快速的打造各种网络游戏。
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(经常被问到承载上限,kbengine底层架构被设计为多进程分布式动态负载均衡方案,

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