@@ -25,7 +25,7 @@ digraph {
2525
2626 toctop [fixedsize =true,width =8, height =3, shape =plaintext ,label =<
2727 <TABLE BORDER=" 0" >
28- <TR><TD><FONT FACE=" Futura" POINT-SIZE=" 40" >游戏程序员的</FONT></TD></TR><TR><TD><FONT FACE=" Futura" POINT-SIZE=" 40" >学习之路</FONT></TD></TR> <TR><TD><FONT FACE=" Futura" POINT-SIZE=" 20" >Milo Yip<br/>2016/12/20 </FONT></TD></TR>
28+ <TR><TD><FONT FACE=" Futura" POINT-SIZE=" 40" >游戏程序员的</FONT></TD></TR><TR><TD><FONT FACE=" Futura" POINT-SIZE=" 40" >学习之路</FONT></TD></TR> <TR><TD><FONT FACE=" Futura" POINT-SIZE=" 20" >Milo Yip<br/>2017/8/7 </FONT></TD></TR>
2929 <TR><TD>https:// github.com/miloyip/game-programmer</TD></TR>
3030 </TABLE>
3131 > URL =" https://github.com/miloyip/game-programmer" ]
@@ -347,7 +347,7 @@ digraph {
347347
348348 cocos2dxbyexample2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/cocos2dxbyexample2.jpg" /></TD></TR><TR><TD>Cocos2d-X<br/>by Example (2015)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1785288857/" ]
349349
350- gpalgorithmstechniques [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpalgorithmstechniques.jpg" /></TD></TR><TR><TD>Game Programming<BR/>Algorithms and<BR/>Techniques (2013 )</TD></TR></TABLE>> URL =" https://www.amazon .com/dp/0321940156 /" ]
350+ gpalgorithmstechniques [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./ images-zh-cn /gpalgorithmstechniques.jpg" /></TD></TR><TR><TD>游戏编程算法与技巧<br/>(2016 )</TD></TR></TABLE>> URL =" https://book.douban .com/subject/26906838 /" ]
351351 gameprogrammingpatterns [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/gameprogrammingpatterns.jpg" /></TD></TR><TR><TD>游戏编程模式<br/>(2016)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/26880704/" ]
352352 gpgoldenrules [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpgoldenrules.jpg" /></TD></TR><TR><TD>Game Programming<br/>Golden Rules (2004)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584503068/" ]
353353 crossplatformgp [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/crossplatformgp.jpg" /></TD></TR><TR><TD>Cross-Platform Game<br/>Programming (2005)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584503793/" ]
@@ -507,16 +507,28 @@ digraph {
507507 realtimeshadows [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/realtimeshadows.jpg" /></TD></TR><TR><TD>实时阴影技术<br/>(2013)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/25908680/" ]
508508 rtvolumegraphics [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/rtvolumegraphics.jpg" /></TD></TR><TR><TD>Real-Time Volume<br/>Graphics (2006)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1568812663/" ]
509509 graphicsprogrammingmethods [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/graphicsprogrammingmethods.jpg" /></TD></TR><TR><TD>Graphics Programming<br/>Methods (2003)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584502991/" ]
510+
511+ shaderx [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx.jpg" /></TD></TR><TR><TD>ShaderX (1996)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1556220413/" ]
512+ shaderx2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx2.jpg" /></TD></TR><TR><TD>ShaderX2 (2003)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1556229887/" ]
513+ shaderx3 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx3.jpg" /></TD></TR><TR><TD>ShaderX3 (2004)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584503572/" ]
514+ shaderx4 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx4.jpg" /></TD></TR><TR><TD>ShaderX4 (2006)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584504250/" ]
515+ shaderx5 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx5.jpg" /></TD></TR><TR><TD>ShaderX5 (2006)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584504994/" ]
516+ shaderx6 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx6.jpg" /></TD></TR><TR><TD>ShaderX6 (2008)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584505443/" ]
517+ shaderx7 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/shaderx7.jpg" /></TD></TR><TR><TD>ShaderX7 (2009)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1584505982/" ]
518+
510519 gpugems [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/gpugems.jpg" /></TD></TR><TR><TD>GPU精粹<br/>(2006)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/1480239/" ]
511520 gpugems2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/gpugems2.jpg" /></TD></TR><TR><TD>GPU精粹2<br/>(2007)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/2144796/" ]
512521 gpugems3 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/gpugems3.jpg" /></TD></TR><TR><TD>GPU精粹3<br/>(2010)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/4851196/" ]
522+
513523 gpupro [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro.jpg" /></TD></TR><TR><TD>GPU Pro (2010)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1568814720/" ]
514524 gpupro2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro2.jpg" /></TD></TR><TR><TD>GPU Pro 2 (2011)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1568817185/" ]
515525 gpupro3 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro3.jpg" /></TD></TR><TR><TD>GPU Pro 3 (2012)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1439887829/" ]
516526 gpupro4 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro4.jpg" /></TD></TR><TR><TD>GPU Pro 4 (2013)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1466567430/" ]
517527 gpupro5 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro5.jpg" /></TD></TR><TR><TD>GPU Pro 5 (2014)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1482208636/" ]
518528 gpupro6 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro6.jpg" /></TD></TR><TR><TD>GPU Pro 6 (2015)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1482264617/" ]
519529 gpupro7 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpupro7.jpg" /></TD></TR><TR><TD>GPU Pro 7 (2016)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/149874253X/" ]
530+
531+ gpuzen [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gpuzen.jpg" /></TD></TR><TR><TD>GPU Zen (2017)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/0998822892/" ]
520532
521533 pbrt3 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/pbrt3.jpg" /></TD></TR><TR><TD>Physically Based<br/>Rendering (PBRT)<br/>3rd Ed (2016)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/0128006455/" ]
522534 raytracingfromgroundup [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/raytracingfromgroundup.jpg" /></TD></TR><TR><TD>光线跟踪算法技术<br/>(2011)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/6028258/" ]
@@ -560,8 +572,10 @@ digraph {
560572
561573 realtimerendering -> rtr3 [arrowhead =normal, style =solid]
562574 realtimerendering -> tricks3dgpgurus
563- rtr3 -> graphicsprogrammingmethods -> gpugems -> gpugems2 -> gpugems3 -> gpupro -> gpupro2 -> gpupro3 -> gpupro4 -> gpupro5 -> gpupro6 -> gpupro7
564- { rank =same ;rtr3; rtvolumegraphics }
575+ rtr3 -> graphicsprogrammingmethods -> shaderx -> shaderx2 -> shaderx3 -> shaderx4 -> shaderx5 -> shaderx6 -> shaderx7 -> gpugems -> gpugems2 -> gpugems3 -> gpupro -> gpupro2 -> gpupro3 -> gpupro4 -> gpupro5 -> gpupro6 -> gpupro7 -> gpuzen
576+ { rank =same ; rtr3; rtvolumegraphics }
577+ { rank =same ; gpupro; gpupro2; gpupro3; gpupro4 }
578+ { rank =same ; gpupro5; gpupro6; gpupro7; gpuzen }
565579 rtr3 -> { realtimeshadows; rtvolumegraphics }
566580 realtimeshadows -> graphicsprogrammingmethods [style =invis]
567581 tricks3dgpgurus -> realtimeshadows [style =invis]
@@ -594,7 +608,7 @@ digraph {
594608 cgtop [fixedsize =true,width =8,height =0.01,style =invis,label =" " ]
595609 cgbottom [fixedsize =true,width =8,height =0.01,style =invis,label =" " ]
596610 cgtop -> cgbegin [style =invis]
597- glassenernotebook2 -> cgbottom [style =invis]
611+ gpuzen -> cgbottom [style =invis]
598612 }
599613
600614 subgraph cluster_audio {
@@ -642,12 +656,14 @@ digraph {
642656 physicsforgamedevelopers2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/physicsforgamedevelopers2.jpg" /></TD></TR><TR><TD>游戏开发物理学 第2版<br/>(2015)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/26394564/" ]
643657 physicsmodeling [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/physicsmodeling.jpg" /></TD></TR><TR><TD>Physics Modeling<br/>for Game Programmers (2004)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1592000932/" ]
644658
659+ fpbma [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/fpbma.jpg" /></TD></TR><TR><TD>Foundations of Physically<br/>Based Modeling and<br/>Animation (2017)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1482234602/" ]
645660 gamephysicsenginedev2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/gamephysicsenginedev2.jpg" /></TD></TR><TR><TD>游戏物理引擎开发<br/>(2013)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/25821830/" ]
646661 gamephysics2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gamephysics2.jpg" /></TD></TR><TR><TD>Game Physics 2nd Ed (2010)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/0123749034/" ]
647662 collisiondetection3denv [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/collisiondetection3denv.jpg" /></TD></TR><TR><TD>Collision Detection<br/>in Interactive 3D<br/>Environments (2003)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/155860801X/" ]
648663 rtcollisiondetection [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" ./images-zh-cn/rtcollisiondetection.jpg" /></TD></TR><TR><TD>实时碰撞检测算法技术<br/>(2010)</TD></TR></TABLE>> URL =" https://book.douban.com/subject/4861957/" ]
649664 gamephysicspearls [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gamephysicspearls.jpg" /></TD></TR><TR><TD>Game Physics Pearls<br/>(2010)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1568814747/" ]
650665
666+ fluidenginedev [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/fluidenginedev.jpg" /></TD></TR><TR><TD>Fluid Engine Development (2016)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1498719929/" ]
651667 taofluidanimation [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/taofluidanimation.jpg" /></TD></TR><TR><TD>The Art of<br/>Fluid Animation (2015)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1498700209/" ]
652668 fluidsimulationforcg2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/fluidsimulationforcg2.jpg" /></TD></TR><TR><TD>Fluid Simulation<br/>for Computer Graphics<br/>2nd Ed (2015)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1482232839/" ]
653669
@@ -662,11 +678,11 @@ digraph {
662678
663679 { animbegin; phybegin } -> natureofcode
664680
665- phyadvanced -> gamephysicspearls
681+ phyadvanced -> fpbma -> gamephysicspearls
666682 gamephysicspearls -> collisiondetection3denv -> rtcollisiondetection
667683 gamephysicspearls -> gamephysicsenginedev2 -> gamephysics2
668684
669- { animadvanced; phyadvanced } -> fluid -> taofluidanimation -> fluidsimulationforcg2
685+ { animadvanced; phyadvanced } -> fluid -> fluidenginedev -> taofluidanimation -> fluidsimulationforcg2
670686
671687 phytop [fixedsize =true,width =8,height =0.01,style =invis,label =" " ]
672688 phybottom [fixedsize =true,width =8,height =0.01,style =invis,label =" " ]
@@ -704,6 +720,7 @@ digraph {
704720 rank =same
705721 gameaipro [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gameaipro.jpg" /></TD></TR><TR><TD>Game AI Pro (2013)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1466565969/" ]
706722 gameaipro2 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gameaipro2.jpg" /></TD></TR><TR><TD>Game AI Pro 2 (2015)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1482254794/" ]
723+ gameaipro3 [label =<<TABLE BORDER=" 0" CELLSPACING=" 0" ><TR><TD WIDTH=" 100" HEIGHT=" 100" FIXEDSIZE=" TRUE" ><IMG SCALE=" TRUE" SRC=" images/gameaipro3.jpg" /></TD></TR><TR><TD>Game AI Pro 3 (2017)</TD></TR></TABLE>> URL =" https://www.amazon.com/dp/1482254794/" ]
707724 }
708725
709726 aibegin -> aiforgames2 -> aiintermediate -> aima3 [arrowhead =normal, style =solid]
@@ -712,12 +729,12 @@ digraph {
712729 aima3 -> aimisc
713730 aimisc -> aigpwisdom
714731 aigpwisdom -> aigpwisdom2 -> aigpwisdom3 -> aigpwisdom4
715- aigpwisdom4 -> gameaipro -> gameaipro2
732+ aigpwisdom4 -> gameaipro -> gameaipro2 -> gameaipro3
716733
717734 aitop [fixedsize =true,width =8,height =0.01,style =invis,label =" " ]
718735 aibottom [fixedsize =true,width =8,height =0.01,style =invis,label =" " ]
719736 aitop -> aibegin [style =invis]
720- gameaipro2 -> aibottom [style =invis]
737+ gameaipro3 -> aibottom [style =invis]
721738 }
722739
723740 subgraph cluster_multiplayer {
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