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增加setting的介绍
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README.md

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@@ -274,7 +274,12 @@ GameFrameworkMode.GetModule<AudioManager>().RemoveUISound("Assets/Audio/UI/defau
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同时支持动态设置
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```csharp
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go.GetComponent<LocalizationText>().Text="GameName";
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```
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```
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---
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#### 九、设置模块 `SettingMangaer`
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默认封装`PlayerPrefs`,使用方法类似。同时添加了`SetQuality`&`SetAllSoundVolume`&`SetBackgroundMusicVolume`&`SetUISoundVolume`&`SetSoundEffectVolume`等默认的设置
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具体使用`GameFrameworkMode.GetModule<SettingMangaer>()`一目了然
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---
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### 内置工具

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