Skip to content

Commit dff9ac1

Browse files
committed
backport of r487085
- Houdini Education and Engine Education licenses are now properly identified by the unreal plugin. - HAPI performance profiles are now stored in the UE trace directory - along unreal insights traces. backport of r487084 on behalf of @johnm - Houdini Education and Engine Education licenses are now properly identified by the maya plugin. backport of r487096 - The plugin now recognize Education and Engine Education licenses
1 parent af66d6d commit dff9ac1

File tree

2 files changed

+10
-0
lines changed

2 files changed

+10
-0
lines changed

Plugins/HoudiniEngineUnity/Scripts/Core/HEU_HAPIUtility.cs

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -129,6 +129,12 @@ public static string GetHoudiniEngineInstallationInfo()
129129
case HAPI_License.HAPI_LICENSE_HOUDINI_ENGINE_UNITY_UNREAL:
130130
sb.Append("Houdini Engine for Unity/Unreal\n");
131131
break;
132+
case HAPI_License.HAPI_LICENSE_HOUDINI_EDUCATION:
133+
sb.Append("Houdini Education\n");
134+
break;
135+
case HAPI_License.HAPI_LICENSE_HOUDINI_ENGINE_EDUCATION:
136+
sb.Append("Houdini Engine Education\n");
137+
break;
132138
default:
133139
sb.Append("Unknown\n");
134140
break;

Plugins/HoudiniEngineUnity/Scripts/Sessions/HEU_SessionManager.cs

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -740,6 +740,10 @@ public static bool SaveSessionToHIP(bool bLockNodes, HEU_SessionBase session = n
740740
{
741741
fileExt = "hiplc";
742742
}
743+
else if (license == HAPI_License.HAPI_LICENSE_HOUDINI_EDUCATION || license == HAPI_License.HAPI_LICENSE_HOUDINI_ENGINE_EDUCATION)
744+
{
745+
fileExt = "hipnc";
746+
}
743747

744748
string filePath = UnityEditor.EditorUtility.SaveFilePanel("Save HIP File", "", "hscene", fileExt);
745749
if (!string.IsNullOrEmpty(filePath))

0 commit comments

Comments
 (0)